 | | Re: "Scuttler" Steampunk Mecha
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(...) The legs do move, thanks to the awesome power of the (URL) click hinge>. The gear business underneath is what the spacers refer to as "(URL)", which are basically functionless bits of detail masquerading as machine components. I'd love to have (...) (20 years ago, 13-Dec-05, to lugnet.build.military, FTX)
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 | | ciao
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Finalmente ce l'ho fatta, posso scrivere anch'io ciao a tutti è un onore potere conversare con voi dopo tanti anni che vi seguo a presto alessandro (20 years ago, 13-Dec-05, to lugnet.org.it.itlug)
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 | | Re: Hahahaha Robot Snake
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(URL) (20 years ago, 13-Dec-05, to lugnet.build.mecha, FTX)
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 | | Ciao a tutti
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ciao a tutti spero che questo messaggio riesca ad arrivare finalmente dopo tanti tentativi (20 years ago, 13-Dec-05, to lugnet.org.it.itlug)
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 | | Re: Lucia is here
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(...) Thanks for your kind words Tim and for your interest in my model. To make your version easier to build I have just uploaded a couple of pictures showing the construction method. I have also made a special model for you grandmother:-) Mattias (20 years ago, 13-Dec-05, to lugnet.build, lugnet.loc.se)
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 | | Re: "Scuttler" Steampunk Mecha
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(...) Thanks for sharing Kevin. Do those legs realy move? And what is that part you build the body with? I never saw that before. Keep up the good work (URL) Marco> (20 years ago, 13-Dec-05, to lugnet.build.military, FTX)
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 | | Re: I'm melting!
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(...) For you too, Jordan! This is an excelent creation! Thanks for sharing (URL) Marco> (20 years ago, 13-Dec-05, to lugnet.build.sculpture, FTX)
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 | | Re: Nwe MOC: Goliath
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(...) That's ok for me. I've my problems with the Gundams. (...) Thanks a lot. This carries even more weight as it comes from your side. (...) I tried that once and got into what I call "humanoid trouble". Goliath tended to fall over to the front or (...) (20 years ago, 13-Dec-05, to lugnet.build.mecha, FTX)
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 | | Re: Nwe MOC: Goliath
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(...) As disscussed earlier in this thread, it's totally ok to reply "I can't add anything to what has alredy been said". This is much better than just not replying! (...) Feel free to do so! I'm adapting all the time. So everybody who finds (...) (20 years ago, 13-Dec-05, to lugnet.build.mecha, FTX)
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 | | Re: Nwe MOC: Goliath
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(...) Thank you Chris. (...) Yes it was and is still! (...) Would have been stupid to ruin the work of month by posting overscaled but unsharp and bad lighted photos - like often seen on BS. I'm still working on my photo technique, but this time I (...) (20 years ago, 13-Dec-05, to lugnet.build.mecha, FTX)
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 | | Re: Nwe MOC: Goliath
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(...) As with my (URL) Stormwalker> I chose the color scheme mostly out of brick availability. (BTW, I've build up a good stock of red bricks by now.) But it sometimes was difficult to follow the line and not to scatter the two colors to much. (...) (...) (20 years ago, 13-Dec-05, to lugnet.build.mecha, FTX)
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 | | Re: Memory question
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(...) Most functions in NQC are in-line functions, so in a sense they probably *are* in main(). One thing I do is place all my initalization code (as much as possible) into inline functions. That way, when the compilier runs through, it can allocate (...) (20 years ago, 13-Dec-05, to lugnet.robotics.rcx.nqc)
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 | | Re: 3 segments hexapod
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Hi Danny (...) thank you :) (...) Yes it is a auto walker (...) it takes aboud 9 seconds per cycle, and it takes 6 steps a cycle (...) it's useless :p (...) 16 to make it walk, and i pland 5 extra to make a midstop in the segments to help it whit (...) (20 years ago, 13-Dec-05, to lugnet.technic)
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 | | Re: Novità da Cafepress
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(...) Poveri avvocati, anche loro devono pur fare qualche cosa per giustificare le parcelle... La sostanza, ovviamente, è diversa: un paio di anni fa, per esempio, KKK ha parlato qualche minuto con Mario -che aveva il cartellino con il logo in bella (...) (20 years ago, 13-Dec-05, to lugnet.org.it.itlug)
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 | | Memory question
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Say I had a program that has a very large block of start-up/calibration code that is run once at the top of the program. Does it make any difference if I keep it in the "Main()" task, or put it in a function? I mean from the point of stack space (...) (20 years ago, 13-Dec-05, to lugnet.robotics.rcx.nqc)
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 | | Re: All those contests we never ended up doing...
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(...) The axil sorter looks very interesting, might be a little hard to do, but could be a good challange. The hockey game could be fun with the 8475 remotes. (20 years ago, 13-Dec-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Bulls Ice Peak Castle
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(...) I like the use of brown in the castle; it fits in with the Bulls faction very well. Not sure why there's a Star Wars disclaimer at the bottom of the page though. David (20 years ago, 13-Dec-05, to lugnet.castle, lugnet.town, FTX)
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 | | Re: Lucia is here
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(...) I read the post title wrong... I thought it had something to do with Mexican wrestling...! -Greg (20 years ago, 13-Dec-05, to lugnet.build, lugnet.loc.se)
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 | | My first mini-quad
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Hi, I was inspired by Sigurd's mini quad: (URL) So I decided to have a go myself. My mini-quad includes the switches and timing circuitry, unlike Sigurd's mini-quad. (4 URLs) This quad is basically two of these bipeds hooked together: (URL) Please (...) (20 years ago, 13-Dec-05, to lugnet.technic)
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 | | Re: Ideas for Lego Chipper?
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(...) Correction: The wheel the blades are mounted on would not be Lego either. Based on the feedback the last post got, I sould probably make on that just shreads food such as long straight pretzels. All I really care about is that it can shread (...) (20 years ago, 13-Dec-05, to lugnet.technic)
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