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 | | Re: tic-tac-toe - Clearing the board
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| (...) I'm really on the fence. I just think it may limit either the number of entrants, or the number of competitive entrants. On competition day I'd like to see many (a dozen?) competitive robots, not 3 or 4 that are head and shoulders above the (...) (20 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |  | | Re: tic-tac-toe - Clearing the board
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| (...) Ok, I'll assume I didn't say this in the message you replied to: On Fri, November 4, 2005 9:45 am, Steve Hassenplug wrote: (...) Here's my suggestion for scoring: 1) The event winner will be the robot that wins the most matches. 2) Each match (...) (20 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
| |  | | Re: Microscale Zen monastery
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| (...) Very nice! (...) I'd still very much enjoy seeing this movie, so I hope you finish it. How exactly do you make a minifig head explode, though? Best, Joe (20 years ago, 4-Nov-05, to lugnet.build.microscale, FTX)
| |  | | Microscale Zen monastery
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| A generic Tibetan Zen monastery/abbey, hidden deep in the Himalayas: (URL) I built this for an entry in the short-animation contest at the (URL) Katsucon> anime convention -- it would provide the establishing shots, and I'd then cut to a room with (...) (20 years ago, 4-Nov-05, to lugnet.announce.moc, lugnet.build.microscale, lugnet.org.us.delvalug, FTX)
| |  | | Re: tic-tac-toe - Clearing the board
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| (...) How exactly are we defining clearing, and are both robots going to be attempting such clearing at the same time? I have visions of the "clearing" phase being a place we can all apply our Sumo robots... Perhaps a "self-reseting" system should (...) (20 years ago, 4-Nov-05, to lugnet.org.us.laflrc)
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