 | | Re: MLCAD mirrored submodels - Help please
|
|
(...) Hi Torben, To mirror you need to edit the rotation matrix by hand. It is easiest to do if you have only rotated in 90 degree angles in which case you just put a negative sign in front of one of the entries and that mirrors along that axis. (...) (21 years ago, 24-Aug-05, to lugnet.cad.mlcad)
|
| |
 | | Re: Brickfest Pneumatic Master and new Pneumatic Gate Circuits
|
|
(...) I mechanically link the two pistons together so they act as though they were one larger piston, also I mechanically link the four switches. This eliminates any issue with racing between the two pistons and their switches. Could you explain in (...) (21 years ago, 24-Aug-05, to lugnet.technic)
|
| |
 | | Re: A LEGO double-throw switch?
|
|
(...) Or, connect it to a technic turntable, so you can rotate it to any angle you want. ROSCO (21 years ago, 24-Aug-05, to lugnet.robotics)
|
| |
 | | Re: Siete ingegneri o artisti ?
|
|
(...) Benvenuto! (...) <KRIPTIK> Personalmente, sono un artista, ma sono un ingegnere... </KRIPTIK> (21 years ago, 24-Aug-05, to lugnet.org.it.itlug)
|
| |
 | | Re: Lego Train Factory - "preliminary wagon design"
|
|
(...) Wow, I hope they brew up a better motor unit. The current one did not have to be designed to be efficient like the technic gear motor shipped with the RIS sets. It relies on endless juice from the controller. I think if they just use the (...) (21 years ago, 24-Aug-05, to lugnet.trains, FTX)
|