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 | | Re: tougher lego gears
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| (...) If the material is failing, I doubt filling the holes will help (perhaps, *maybe*, with a very strong glue, but I still doubt it). The problem is getting anything to bond the plastic nearly as strongly as the plastic bonds to itself. I don't (...) (21 years ago, 22-Jun-05, to lugnet.parts.custom, lugnet.parts.mod, lugnet.technic)
| | |  | | Seemingly insane poly counts in official games - how?
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| Hi y'all, I'm just curious if anyone knows how Lego gets away with their models having studs and tubes and everything in their games? It seems like the poly count would be unplayably ridiculous. -Stefan- (21 years ago, 22-Jun-05, to lugnet.cad, lugnet.games)
| | |  | | Re: Restrict pars to LEGO set in MLCad?
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| (...) My bad: www.kclague.net/subset.exe Kevin (...) (21 years ago, 22-Jun-05, to lugnet.cad)
| | |  | | Re: Mocking (was: Coolest Brickshelf account)
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| (...) I would be surprised if there are not - it takes all kinds. (...) Depends on the beholder, so my denial or otherwise is irrelevant. (...) Certainly. (...) I don't recall doing so, but if I have, I'm sure you'll point me to it. Have you? (...) (...) (21 years ago, 22-Jun-05, to lugnet.people, lugnet.off-topic.debate)
| | |  | | Re: Please join me in congratulating...
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| (...) I thought I had photos of Derek but I've found I have several 6.3MP files of "blurry people like objects" on the dance floor. Calum (21 years ago, 22-Jun-05, to lugnet.org.ca.rtltoronto)
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