 | | Re: About the term "AFOL"
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(...) I personally dislike refering to myself in accronym form. Accronyms are pretty much an indicator of complete geekishness, which, when cruising the beach for babes, I try to avoid. I usually say "LEGO Fan" and "LEGO Fan Community", and then (...) (21 years ago, 26-May-05, to lugnet.general)
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 | | Questions about LPub
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I am heavily testing and playing with LPub. This is sooo coool. I render using ldglite = FAST! I (still :-) have some questions though... A. Callouts See: (URL) How to get the second set of lights (front light) into the picture? 2. How to get an (...) (21 years ago, 26-May-05, to lugnet.cad)
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 | | Re: position calculating for robots
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(...) From something I read 12 years ago for my university project (a Lego robot of course, but pre-RCX), I think it required differential equations (ugh!). Probably a bit too memory-hungry for an RCX. Perhaps you could use the PC's computing power (...) (21 years ago, 26-May-05, to lugnet.robotics.rcx.legos)
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 | | Re: QUANTI Q.LI DI MASCARPONE COMPRO ?!?!
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italdesigntony ha scritto: (...) Ciao, vorrei venire anch'io. Io abito in zona Loreto/Piola, ci sarebbe un posto in piu' da piazza udine :D (io non ho l'auto)? Rob (...) (21 years ago, 26-May-05, to lugnet.org.it.itlug)
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 | | Re: BrickSpace Homeworld Mod - Call For Texturing Help
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(...) Homeworld or Homeworld 2? I might be able to assist... although It'd seem to me if you can use blender to do it, why not make your models and use an ldraw importer and go from there? (plus it'd give you bricky bits for ship breakups). (21 years ago, 26-May-05, to lugnet.space, FTX)
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