 | | rendering different scenes at same scale
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Hi, Is there a way with L3P or directly in POV-ray to render different scenes (w/ models of different size) at the same scale (ie 1 LU always equals the same number of pixels ; the camera being of course isometric) ? Thanks, David (21 years ago, 13-Mar-05, to lugnet.cad)
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 | | Re: Ball Joint Frame ZRX1 version
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(...) Thank you, that was part of my goal for this excersize. Leads one to appreciate like when your in art class and your drawing a nude subject. I'd really like to pursue emulating poses I see in real life with the ZRX1. I know some dancers, (...) (21 years ago, 13-Mar-05, to lugnet.build.mecha, FTX)
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 | | Re: Downtown Disney Lego Store to reopen soon
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(...) Thanks for the updates! I look foward to seeing it in person for the first time in October!! Mark P (21 years ago, 13-Mar-05, to lugnet.loc.us.fl.orl)
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 | | A small car
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This is a little Town car I built recently. (URL) it's tough to build small detailed vehicles, especially when you're trying to make them look like real cars. Calum (21 years ago, 13-Mar-05, to lugnet.org.ca.rtltoronto, lugnet.announce.moc)
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 | | Re: Hailfire attachment points
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(...) I think Joe mighta meant "below the line passing throught the wheel COG", which does tend to help with lateral stability. But I could be wrong... WRT the subject of droid wheels, you may be able to get something happening using wheels placed (...) (21 years ago, 13-Mar-05, to lugnet.org.ca.rtltoronto)
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