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 | | Re: Fortified Town
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| Hello Luis, I'm a big fan of your previous work (especially Torre de Belem and Casa-Minhota), and this is also wonderful. I really like the way you used elevation in this MOC, and how in side the town you used tiles to put your buildings at (...) (21 years ago, 27-Jan-05, to lugnet.loc.pt, FTX)
| | |  | | Re: MOC: Taun-Taun
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| (...) Thanks everyone for your feedback. I forgot about the thread and as such didn't see the responses until just now. So here goes: In lugnet.starwars, Tony Hafner wrote: (...) Yeah, although I try and get my creatures accurate it usually comes at (...) (21 years ago, 27-Jan-05, to lugnet.starwars, FTX)
| | |  | | Re: Language Choices and LUGNET
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| (...) Hey, I just wanted to modify the original "LUGNET is pretty much the de facto center of the English-speaking AFOL community." to suggest that we're the center of the non-theme-specific English-speaking AFOL community. Perhaps I'm just being a (...) (21 years ago, 27-Jan-05, to lugnet.general)
| | |  | | A query to GBC members, module builders, and technic model builders.
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| I've seen a lot of usage of the Technic Link Chain and Technic Link Tread in your models, and for those of you who use them, I'd like to know how much would you use of each type on average? The reason I'm asking is I'd like to get some comments on (...) (21 years ago, 27-Jan-05, to lugnet.robotics)
| | |  | | Re: BNSF new paint
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| (...) Without stepping on anyone's toes, I think the fact that the individual interests of trainheads themselves- within the trainhead (read .trains) community itself, differs. Afterall, interest in railroading (or any subject for that matter) (...) (21 years ago, 26-Jan-05, to lugnet.trains, FTX)
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