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 | | Aste lego...
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| Ciao a tutti, giusto due righe per dirvi che domani, lunedì e martedì finiscono le mie aste su ebay: (URL) il link non funziona, andate su ebay, cliccate compra, poi ricerca avanzata, poi per venditore ed infine scrivete gianpoldo. Ciao Gianluca (...) (21 years ago, 22-Jan-05, to lugnet.org.it.itlug.market)
| | |  | | Re: Parts editing made easy, anyone?
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| (...) If for nothing else, to permit them to be used as the basis for the manual creation of similar parts, and abstraction into resuable sub-components. Not a strong reason, but worth considering. (...) To use just one example - the STUD primitive (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
| | |  | | Re: Parts editing made easy, anyone?
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| (...) Yes, since it is text based. Also, a most new authors learn by examining the code. (...) Unneccessary memory usage and file size. (...) L3P (and other converters/viewers) detect these primitives and convert them to smooth objects (e.g. L3P (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
| | |  | | Re: Sorting Bley and Chocolate Brown
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| (...) The newer 'Stone' colors tend to have a more obvious blue component, while the older classic shades of gray tend more towards a yellow shift. For the browns, the original shade is the darker of the two. The new shade of brown has more red. I (...) (21 years ago, 22-Jan-05, to lugnet.storage, FTX)
| | |  | | Re: l3p as open source (was: Re: Anatomy of a POV file (e.g. L3P suggestions))
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| (...) Why don't you create your main scene file that never changes and then just include the l3p output file into your scene file. I believe Lars is working on options that leave out the povray code that is required to be in the main file (like (...) (21 years ago, 22-Jan-05, to lugnet.cad.dev)
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