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 | | Re: The Beeesh
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| (...) I'm talking about the designs and the style, not the gearing technology, which I dont particularly understand (nor really care about, honestly). (...) Judging by Eric's reply to me(1), I really don't think Eric cares one iota about my opinion. (...) (21 years ago, 11-Jan-05, to lugnet.build.mecha, FTX)
| | |  | | Re: Call for Nominations: 2005 LDraw.org Steering Committee
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| (...) Thanks ROSCO. Kevin (21 years ago, 11-Jan-05, to lugnet.cad.dev.org.ldraw, FTX)
| | |  | | Re: Call for Nominations: 2005 LDraw.org Steering Committee
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| (...) Thanks Paul. I accepth the nomination. Kevin (21 years ago, 11-Jan-05, to lugnet.cad.dev.org.ldraw, FTX)
| | |  | | Re: CSS Problem, looking for ideas.
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| (...) heheheh. What a funny statement :) (Sorry, don't know much about CSS, but I know that it probably renders as it should in Gecko and has problems in IE :) FUT .geek, since I'm not really adding any value to the publish thread. (Doh! am I going (...) (21 years ago, 11-Jan-05, to lugnet.publish, lugnet.off-topic.geek)
| | |  | | IndyLUG BrickQuest Game
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| At our November meeting, IndyLUG put together and played the Brickquest game created by Peter Guenther. I put together the dungeon and "Brick-Mastered" (my first time at running any sort of fantasy/RPG game). Players included David Gregory, John (...) (21 years ago, 11-Jan-05, to lugnet.gaming, lugnet.loc.us.in.ind, lugnet.org.us.indylug) !
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