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  Re: MUNE Buggy
 
(...) WOW! this is some sweet neo-retro space glory all the way! Well Played! Jeff (21 years ago, 30-Nov-04, to lugnet.space, FTX)
 
  Re: AFOLs and Mindstorms
 
(...) Sorry for taking so long to follow-up on this! A few answers from Jan: The Programming environment: You will get a normal Mindstorms set from us, the latest version. Software: see above, normal LEGO Mindstorms Software Jake --- Jake McKee (...) (21 years ago, 30-Nov-04, to lugnet.lego, lugnet.robotics)
 
  Re: why doesn't this work?
 
(...) I think that means for the first 27 times through the loop, the value for SENSOR_1 changes every time. So all the values would be 0 or 1. Instead of storing the timeout, try creating a seperate counter that's incromented each time through the (...) (21 years ago, 30-Nov-04, to lugnet.robotics)
 
  Re: AFOLs and Mindstorms
 
(...) Three hours for building and programming is *extremely* tight, even with a second two hour session the next day if everything had to be done from scratch. I've run a couple of competitions that way, but only because more time wasn't available. (...) (21 years ago, 30-Nov-04, to lugnet.lego, lugnet.robotics)
 
  Re: differenze pneumatic x esperti
 
Strano pensavo che costavano + quelle blu...... Secondo il mio modesto parere sono esattamente le stesse cambia solo il colore. Ne ho già fin troppe:-)))...))) Fabio "Davide Peroni" <pispo83@tin.it> ha scritto nel messaggio (...) (21 years ago, 30-Nov-04, to lugnet.org.it.itlug)
 
  Re: *** LDView Version 3.0 Beta 1 Released ***  [DAT]
 
(...) Thanks Travis, i have tested different settings, the wierding appear only if primitive substitution AND specular highlight are on, then it affects any transparent sphere primitive. another simple workaround is to use LDView 2.1 that may be a (...) (21 years ago, 30-Nov-04, to lugnet.cad, FTX)
 
  Re: why doesn't this work?
 
(...) 2000 (...) Yes (it shows up fine on the watch graph) Steve here's the whole program #define TRUE 1 #define FALSE 0 int Vvariable; int Aforward=1; int speed; int maxspeed=0; int timeout=0; int array[27]; task main() { //start speedcontrol; (...) (21 years ago, 30-Nov-04, to lugnet.robotics)
 
  Re: Tatsumaki
 
MC7 put new construction pictures of the Tatsumaki on Brickshelf: (URL) e (21 years ago, 30-Nov-04, to lugnet.build.mecha, FTX)
 
  Re: AFOLs and Mindstorms
 
(...) The main thing is that it's even for everyone. Allowing everyone to bring pre-written code is fair. On the other hand, not allowing anyone to bring pre-written code would also be fair. It kind of comes down to how they want to organize the (...) (21 years ago, 30-Nov-04, to lugnet.lego, lugnet.robotics)
 
  Re: what is the best starter train set?
 
(...) That is a screaming deal. Thanks. I'm curious as to why 4561 isn't highly regarded. I guess I'm more looking for a basic set up (motor, tracks and some basic parts) and then intend on creating my own train. I agree that the more recent Super (...) (21 years ago, 30-Nov-04, to lugnet.trains, FTX)


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