| | Re: MOC: a.c.e.r. Insertion Mech Unit
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Dang that's good. Very solid and compact. It looks as though even if it ran out of ammo, it'd do a fair amount of damage just by ramming the opponent. Nice one. Allister ...thinking mecha thoughts... (...) (22 years ago, 28-Jan-03, to lugnet.space, lugnet.build.mecha)
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| | Re: POV 3.5, Radiosity, and Multiple Passes??
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(...) :-( It's been 7hrs 41 mins, and it's still halfway through rendering the second-to-last, rather blurry pass. I can't understand for the life of me why rendering such little detail takes so long, I would expect this from the actual final (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
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| | Re: My New Favorite Lego Element
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(...) Now who would have guessed THAT? :-) Here are some of my fav's: 1x2 liftarm: (URL) beam: (URL) pin w/ friction: (URL) (22 years ago, 28-Jan-03, to lugnet.general)
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| | Some mosaic momentum....
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It took a little while but after my first mosaic last fall I finally have pictures of my second effort posted. See it all at (URL) are also a couple improved pictures of my first mosaic including the final result of the viola in raised relief. Sucks (...) (22 years ago, 28-Jan-03, to lugnet.build, lugnet.announce.moc, lugnet.general) !
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| | Re: POV 3.5, Radiosity, and Multiple Passes??
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I believe you are currently out of luck. The way radiosity is currently set up in POV-Ray 3.5, multiple passes are required. That may or may not change in future versions, but I'm not going to hold my breath. I have a 450 MHz so I understand your (...) (22 years ago, 28-Jan-03, to lugnet.cad.ray)
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