| | Re: Ray-Tracing Beginner
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(...) You'll need 3 programs... POV-Ray L3P L3PAddOn (...) POVRay - DL and install it first www.povray.org L3P - To convert your .DAT files to .POV (URL) - To make using L3P *much* easier (URL) all 3 of these, then use L3PAddOn to select your model (...) (24 years ago, 12-Dec-00, to lugnet.cad.ray)
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| | Re: Who did I bump into in the San Jose CA Toys Are Us Saturday Night?
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(...) I don't know who it was, but it wasn't me. San Jose is a little out of the way for me (about 6-7 hours out of the way actually). On another note though, I like the MOC's. I really like the red ship. It looks very sleek, I may have to steal (...) (24 years ago, 12-Dec-00, to lugnet.starwars)
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| | Re: New MOC idea, but i need help w/the design...
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(...) If you have any of the newer Star Wars games they usually have some 3-d models, the Essential Guide to Vehicles and Vessels has a front and top or a top and side, I can't remember and I'm too lazy to get up and go look. If someone has it and (...) (24 years ago, 12-Dec-00, to lugnet.starwars, lugnet.space)
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| | Re: Help with my robot
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(...) You will probably need a rotation sensor to ensure that the robot is travelling in a straight line. No two LEGO motors will rotate at the same speed, so you will always encounter drift when driving a robot. I can think of three solutions: 1. (...) (24 years ago, 12-Dec-00, to lugnet.robotics)
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| | Re: Part rotation point
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I thought it this way: o Each part can have several custom rotation points - each with a different name for the user o The user can select the general rotation point strategy (e.g. world origine, part center ... part rotation point). o Here I (...) (24 years ago, 12-Dec-00, to lugnet.cad.mlcad)
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