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Subject: 
Re: Space stations?
Newsgroups: 
lugnet.space
Date: 
Wed, 22 Sep 1999 15:23:03 GMT
Viewed: 
4053 times
  
Duane:

My only argument for using the baseplates is to show off land-based
vehicles. If someone could figure out a decent way of doing so using
a space station theme, I would go with that. I find a modular system
much more appealing.

I think the most appropriate solution would be a "moon base"
and a "space station" as two different environments, but
most likely with lots of traffic between the two.

Could we expand the modular design to include baseplates? Instead of a
module that is 6 wide X 16 long, we could go with a standard 32 X 32.
That might allow for vehicles to be included on the station.

I don't really think typical space vehicles belong on a
space station (it's more golf car like vehicles you expect
there).

How about "Station Deep Brick"? Naw, too Star Trek-ish.

"Deep Brick" is okay for a ground base that started out as
an underground outpost. I wouldn't mind stationing some
ground vehicles at the Deep Brick outpost.

Play well,

Jacob

      ------------------------------------------------
      --  E-mail:        sparre@cats.nbi.dk         --
      --  Web...:  <URL:http://www.ldraw.org/FAQ/>  --
      ------------------------------------------------


Subject: 
Re: Space stations?
Newsgroups: 
lugnet.space
Date: 
Wed, 22 Sep 1999 15:39:53 GMT
Viewed: 
3964 times
  
In lugnet.space, Jacob Sparre Andersen writes:
Duane:

My only argument for using the baseplates is to show off land-based
vehicles. If someone could figure out a decent way of doing so using
a space station theme, I would go with that. I find a modular system
much more appealing.

I think the most appropriate solution would be a "moon base"
and a "space station" as two different environments, but
most likely with lots of traffic between the two.

That works. How would we provide continuity between the two? Story-wise
I mean. Would we have a page dedicated to each environment?


Could we expand the modular design to include baseplates? Instead of a
module that is 6 wide X 16 long, we could go with a standard 32 X 32.
That might allow for vehicles to be included on the station.

I don't really think typical space vehicles belong on a
space station (it's more golf car like vehicles you expect
there).


True. It makes sense when you say it that way.

Do you mean a cart like here:
http://www.geocities.com/EnchantedForest/Creek/1006/cart.html

How about "Station Deep Brick"? Naw, too Star Trek-ish.

"Deep Brick" is okay for a ground base that started out as
an underground outpost. I wouldn't mind stationing some
ground vehicles at the Deep Brick outpost.

Play well,

Jacob



-Duane


Subject: 
Re: Space stations?
Newsgroups: 
lugnet.space
Date: 
Wed, 22 Sep 1999 16:40:12 GMT
Viewed: 
4342 times
  
Duane:

I think the most appropriate solution would be a "moon base"
and a "space station" as two different environments, but
most likely with lots of traffic between the two.

That works. How would we provide continuity between the two? Story-wise
I mean. Would we have a page dedicated to each environment?

I don't know. I suppose that will be up to the base
commander and the president of the station council.

I would definitely use two different pages for the ground
and space environments, but with lots of possibilities to be
beamed up/down.

I don't really think typical space vehicles belong on a
space station (it's more golf car like vehicles you expect
there).

True. It makes sense when you say it that way.

Do you mean a cart like here:
http://www.geocities.com/EnchantedForest/Creek/1006/cart.html

Yup.

Play well,

Jacob

      ------------------------------------------------
      --  E-mail:        sparre@cats.nbi.dk         --
      --  Web...:  <URL:http://www.ldraw.org/FAQ/>  --
      ------------------------------------------------


Subject: 
Re: Space stations?
Newsgroups: 
lugnet.space
Date: 
Sun, 26 Sep 1999 14:09:55 GMT
Viewed: 
4080 times
  
Jacob Sparre Andersen wrote in message ...
Duane:

I think the most appropriate solution would be a "moon base"
and a "space station" as two different environments, but
most likely with lots of traffic between the two.

That works. How would we provide continuity between the two? Story-wise
I mean. Would we have a page dedicated to each environment?

I don't know. I suppose that will be up to the base
commander and the president of the station council.

I would definitely use two different pages for the ground
and space environments, but with lots of possibilities to be
beamed up/down.


Or, if you prefer (and I certainly would) you could have the
characters and goods or cargo or whatever transported by an
interplanetary vehicle - yet more options!  Star Trek only
had beaming because they couldn't build the transport ships...
now if we can't build transport ships... 8-)

Just a thought

David (first post)


Subject: 
Re: Space stations?
Newsgroups: 
lugnet.space
Date: 
Fri, 7 Jan 2000 20:20:45 GMT
Viewed: 
4059 times
  
In lugnet.space, Duane Hess writes:
In lugnet.space, Jacob Sparre Andersen writes:
Duane:

My only argument for using the baseplates is to show off land-based
vehicles. If someone could figure out a decent way of doing so using
a space station theme, I would go with that. I find a modular system
much more appealing.

I think the most appropriate solution would be a "moon base"
and a "space station" as two different environments, but
most likely with lots of traffic between the two.

That works. How would we provide continuity between the two? Story-wise
I mean. Would we have a page dedicated to each environment?


Could we expand the modular design to include baseplates? Instead of a
module that is 6 wide X 16 long, we could go with a standard 32 X 32.
That might allow for vehicles to be included on the station.

I don't really think typical space vehicles belong on a
space station (it's more golf car like vehicles you expect
there).


True. It makes sense when you say it that way.

Do you mean a cart like here:
http://www.geocities.com/EnchantedForest/Creek/1006/cart.html

How about "Station Deep Brick"? Naw, too Star Trek-ish.

"Deep Brick" is okay for a ground base that started out as
an underground outpost. I wouldn't mind stationing some
ground vehicles at the Deep Brick outpost.

Play well,

Jacob



-Duane






Here's an idea:  Remember Lando Calrissian's Cloud City on Bespin?  Something
like that might look cool...

Z


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