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 Pirates / 2065
    Pirate Game Questions —Roy Riggs
   I have a few more pirate game questions for those of you with more experience.. 1. It says all damage is simultaneous during combat. Does that mean ALL combat, or each type of combat? For instance, if a pirate is shot by a cannon, does he still get (...) (23 years ago, 12-Jun-01, to lugnet.pirates)
   
        Re: Pirate Game Questions —Bruce Schlickbernd
     (...) Hmmmm, well, I handled cannon fire during ship movement, then resolved minifig combat. Part of this is answered below. (...) Yes. (...) No. The purpose is to allow you to change course based on the events as they stood at the end of the (...) (23 years ago, 12-Jun-01, to lugnet.pirates)
    
         Re: Pirate Game Questions —Frank Filz
      (...) <re-ordering...> (...) Hopefully Steve will chime in also (Steve are you there?). You may also want to e-mail Steve directly. Some general thoughts: - Note that the game was developed as a game mastered game, so the rules have some (...) (23 years ago, 13-Jun-01, to lugnet.pirates)
    
         Re: Pirate Game Questions —Steve Burge
     (...) Hmmm, I put the grapeshot question to Mr. Jackson in the following exhange: SB: Why is there a -6 to hit with Grapeshot - it fires out of the cannon in a cone, so it's pretty hard to miss at close-ranges. Wouldn't a harsher range-modifier be (...) (23 years ago, 13-Jun-01, to lugnet.pirates)
   
        Re: Pirate Game Questions —Steve Burge
   OK, a few of these have already been answered so I'll only answer the ones I have a contribution for... (...) Depends... It says in the rules to ignore the placing of figures during ship-to-ship combat (i.e. the captain doesn't need to be by a (...) (23 years ago, 13-Jun-01, to lugnet.pirates)
 

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