| | | | | Hello all,
I'm proud to announce my first Castle MOC, which happens to be CCC-compatible:
http://www.brickshelf.com/gallery/Buachaille/Castle/White-Knight-Gate/an_obligatory_overview.jpg
Post-mod:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=61061
PLMKWYT! I know it's rather simplistic, but my collection is rather limited
(and I'm not that good at freehand Castle MOC's). I also don't have but two
castle minifigs, so I had to improvise. :)
~Mike
| | | | | | | | | | | | | Hi Mike,
I like your gate. The plates on top of the crenelations is interesting. Your
minifigures and gate give a colonial fort impression. I like it either way.
Ben E.
| | | | | | | | | | | | | | | | | | At 11:58 PM 10/25/2003, you wrote:
> Hi Mike,
>
> I like your gate. The plates on top of the crenelations is interesting. Your
> minifigures and gate give a colonial fort impression. I like it either way.
>
> Ben E.
Thanks Ben. My collection of white minifigs is limited, so the gate remains
a rather weak spot in any city. More archers above would be nice, but I
could only find one crossbow and one bow. Oh well.
Unfortunately the way it turned out it's only half ccc-compatible. If you
count, there's an extra brick height above the walkway. I wanted some extra
protection for my spearmen, but as a result any wall units connecting will
need some slopes or similar to join the crenelations smoothly.
Thanks,
~Mike
| | | | | | | | | | | | | | | | In lugnet.castle, Mike Thorn wrote:
> Hello all,
>
> I'm proud to announce my first Castle MOC, which happens to be CCC-compatible:
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=61061
>
> PLMKWYT! I know it's rather simplistic, but my collection is rather limited
> (and I'm not that good at freehand Castle MOC's). I also don't have but two
> castle minifigs, so I had to improvise. :)
>
> ~Mike
Not simplistic....
...simplicity. A big difference. You've managed to use limited parts to convey a
big idea, and you've done it well. Sometimes bigger is not always better, and
the beauty of Lego is that a lot can be communicated with a few pieces.
Thanks for sharing, and keep improvising too -- from such are great ideas born.
Alan
| | | | | | | | | | | | | | | In lugnet.castle, Mike Thorn wrote:
> Hello all,
>
> I'm proud to announce my first Castle MOC, which happens to be CCC-compatible:
>
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=61061
>
> PLMKWYT! I know it's rather simplistic, but my collection is rather limited
> (and I'm not that good at freehand Castle MOC's). I also don't have but two
> castle minifigs, so I had to improvise. :)
>
> ~Mike
Not simplistic....
...simplicity. A big difference. You've managed to use limited parts to convey a
big idea, and you've done it well. Sometimes bigger is not always better, and
the beauty of Lego is that a lot can be communicated with a few pieces.
Thanks for sharing, and keep improvising too -- from such are great ideas born.
Alan
| | | | | | | | | | | | | | | Mike,
Nice shape to the gates. The white makes it look like it's built of marble.
Bruce
| | | | | | | | | | | | | | | In lugnet.castle, Mike Thorn wrote:
> Hello all,
>
> I'm proud to announce my first Castle MOC, which happens to be CCC-compatible:
>
> http://www.brickshelf.com/gallery/Buachaille/Castle/White-Knight-Gate/an_obligatory_overview.jpg
>
> Post-mod:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=61061
>
> PLMKWYT! I know it's rather simplistic, but my collection is rather limited
> (and I'm not that good at freehand Castle MOC's). I also don't have but two
> castle minifigs, so I had to improvise. :)
>
> ~Mike
Hey Mike,
Pretty good for improvisation. I have the same problem. I have a few Dragon
Masters torsos and one wolfpack,one bull and one oddball I forget the faction
of. Its the same with shields.
Cheers,
Joshua
| | | | | | |