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Subject: 
(First post) enter position and rotation dialog
Newsgroups: 
lugnet.cad.mlcad
Date: 
Tue, 27 Jul 2004 22:00:34 GMT
Viewed: 
5422 times
  
Hi everyone,
I just started getting interested in lego modeling in MLcad, and I am
really enjoying it. I am having a little trouble with it though..maybe
you can help me out...

I have placed a part (plate 1x2) into the work area, and I need to
rotate it along the X axis. in the 'enter position and rotation' dialog,
it says the angle is already 90 degrees. this is referring the the 90
degrees I had to rotate it to get it pointed long ways instead of
sideways. (can you tell I'm new?)

Basically a breakdown/tutorial of the enter position & rotation dialog
would be greatly helpful. Does anyone know where I might find such a thing?

Thanks for your help!
--Jeremy

PS: playing with this program has prompted me to buy my first real lego
set in years. Anyone know when spider-man parts will be added to the
parts list? :)



Message has 3 Replies:
  Re: (First post) enter position and rotation dialog
 
(...) If you're using MLcad, there should be a toolbar with six circular arrow buttons in it. Those arrow bottons will rotate the part along all three axes. The arrows are modeled according to the top-view (default lower left frame), where the left (...) (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
  Re: (First post) enter position and rotation dialog
 
(...) There are also keyboard shortcuts for those operations. Rotate around Y axis: 'A' and Ctrl+right or left arrows Rotate around X axis: Ctrl+up or down arrrows Rotate aournd Z azis: Ctrl+'home' or 'end' --Ryan (URL) (20 years ago, 28-Jul-04, to lugnet.cad.mlcad)
  Re: (First post) enter position and rotation dialog
 
(...) What you're trying to do is define a rotation vector, which can also be explained as a "custom-oriented axis". Its origin is always 0,0,0 and it will extend in the direction set by the XYZ coordinates. This way of working is very powerful, (...) (20 years ago, 29-Jul-04, to lugnet.cad.mlcad)

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