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 CAD / Development / 10739
Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Sun, 23 Mar 2008 22:29:28 GMT
Viewed: 
14270 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:

I got a Mac mini yesterday, so I'm at the bottom of the learning curve on
getting LPub going there.  I know it is unix (which I know very well), but I did
not find make or the gcc tools (which I also know very well) using find.

I'm antsy to get going there.  Any ideas on where to get started?

I think those and other development tools are available as an optional install
from your system DVD, if they're not already present on the machine.

Jim


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Thu, 27 Mar 2008 15:03:53 GMT
Viewed: 
18516 times
  
In lugnet.cad.dev, Jim DeVona wrote:
In lugnet.cad.dev, Kevin L. Clague wrote:

I got a Mac mini yesterday, so I'm at the bottom of the learning curve on
getting LPub going there.  I know it is unix (which I know very well), but I did
not find make or the gcc tools (which I also know very well) using find.

I'm antsy to get going there.  Any ideas on where to get started?

I think those and other development tools are available as an optional install
from your system DVD, if they're not already present on the machine.

Jim

So, popup menus work, but my main menu does not show up.

I found this information on trolltech:

http://doc.trolltech.com/3.3/mac-differences.html

but I don't know what it means to run out of a bundle.

Qmake created

lpub.app
  Contents
    Info.plist
    MacOS
    PkgInfo

Info.plist contains

<?xml version "1.0" "file://localhost/System/Library/DTDs/Property/List.dtd>
<plist version="0.9">
<dict>
  <key>CFBundleIconFile</key>
  <string></string>
  <key>CFBundlePackageType</key>
  <string>APPL</string>
  <key>CFBundleGetInfoString</key>
  <string>Created by Qt/QMake></string>
  <key>CFBundleSignature</key>
  <string>????</string>
  <key>CFBundleExecutable</key>
  <string>lpub</string>
  <key>NOTE</key>
  <string>Please, do NOT change this file -- It was generated buy
Qt/Qmake.</string>
</dict>
</plist>

PkgInfo contains

APPL????

It would seem these files are related to the issue, but I've got no idea how to
change them to use widgets.app as indicated by trolltech.

Any ideas?

Kevin


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Thu, 27 Mar 2008 16:43:45 GMT
Viewed: 
18348 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:
So, popup menus work, but my main menu does not show up.

OK, that's very very strange.  LDView's main menu "just worked" (mostly).  I had
to do some fixups to make it fit the Mac style, but it was perfectly usable
without those.  It "just works" when compiled with QT 4 also.


I found this information on trolltech:

http://doc.trolltech.com/3.3/mac-differences.html

It's not talking about the menu you think it's talking about.  The "Application
Menu" on a Mac isn't the application's menu, it's the first item in the
application's menu, with a title that matches the application name.  The
"Bundle" they're referring to is just the app wrapper (the LPub.app dir).

--Travis


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Thu, 27 Mar 2008 16:46:30 GMT
Viewed: 
14957 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:
So, popup menus work, but my main menu does not show up.

Just out of curiosity, what IS in the menu bar when the LPub window is the
current active window?

--Travis


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Thu, 27 Mar 2008 17:00:22 GMT
Viewed: 
20472 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:

So, popup menus work, but my main menu does not show up.

I found this information on trolltech:

http://doc.trolltech.com/3.3/mac-differences.html

but I don't know what it means to run out of a bundle.

Qmake created

lpub.app
  Contents
    Info.plist
    MacOS
    PkgInfo

Info.plist contains

<?xml version "1.0" "file://localhost/System/Library/DTDs/Property/List.dtd>
<plist version="0.9">
<dict>
  <key>CFBundleIconFile</key>
  <string></string>
  <key>CFBundlePackageType</key>
  <string>APPL</string>
  <key>CFBundleGetInfoString</key>
  <string>Created by Qt/QMake></string>
  <key>CFBundleSignature</key>
  <string>????</string>
  <key>CFBundleExecutable</key>
  <string>lpub</string>
  <key>NOTE</key>
  <string>Please, do NOT change this file -- It was generated buy
Qt/Qmake.</string>
</dict>
</plist>

PkgInfo contains

APPL????

It would seem these files are related to the issue, but I've got no idea how to
change them to use widgets.app as indicated by trolltech.

I'm not too familiar with Qt or Trolltech's recommendations, so maybe someone
else can help work out what you need to do. The Mac version of LDView 3.2 is a
Qt app, so maybe Travis can get you started.

The application bundle structure applies to most apps, though, so if you're not
familiar with that yet, take a look at some other applications to see how it
works. Right-click an application and select "Show Package Contents" - you'll
see the same sort of directory structure. Contents/Info.plist provides all sorts
of meta-data about the program
(http://developer.apple.com/documentation/MacOSX/Conceptual/BPRuntimeConfig/Articles/PListKeys.html),
Contents/MacOS typically contains the actual executable, and Contents/Resources
holds pretty much anything else - icons, help, etc. (Although Qmake presumably
sets all this up for you.)

The CFBundleExecutable property in Info.plist identifies the executable in
Contents/MacOS that runs when you launch the application.

Jim


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Thu, 27 Mar 2008 17:37:28 GMT
Viewed: 
15042 times
  
In lugnet.cad.dev, Travis Cobbs wrote:
In lugnet.cad.dev, Kevin L. Clague wrote:
So, popup menus work, but my main menu does not show up.

Just out of curiosity, what IS in the menu bar when the LPub window is the
current active window?

--Travis

All I get is a single menu item in the menu bar above the desktop.  It says
LPub.  The contents of the menu are not from LPub though.

I've built LPub using QMainWindow.  It has a function that returns a pointer to
the menuBar().  I build all my main menus using that.

Maybe you're doing things differently?

Kevin


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Thu, 27 Mar 2008 19:26:40 GMT
Viewed: 
18738 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:
All I get is a single menu item in the menu bar above the desktop.  It says
LPub.  The contents of the menu are not from LPub though.

I've built LPub using QMainWindow.  It has a function that returns a pointer to
the menuBar().  I build all my main menus using that.

Maybe you're doing things differently?

LDView has its main menu inside the .ui file for the main window.  It was
created and is maintained in QT Designer.  Take a look at LDView.ui to see if
there's anything obviously different there.

--Travis


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Fri, 28 Mar 2008 15:38:15 GMT
Viewed: 
15043 times
  
In lugnet.cad.dev, Travis Cobbs wrote:
In lugnet.cad.dev, Kevin L. Clague wrote:
All I get is a single menu item in the menu bar above the desktop.  It says
LPub.  The contents of the menu are not from LPub though.

I've built LPub using QMainWindow.  It has a function that returns a pointer to
the menuBar().  I build all my main menus using that.

Maybe you're doing things differently?

LDView has its main menu inside the .ui file for the main window.  It was
created and is maintained in QT Designer.  Take a look at LDView.ui to see if
there's anything obviously different there.

--Travis

Hmmm..... one major difference is that I didn't use the designer for any of my
GUI.

I wonder if that is why things are different.

Kevin


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Fri, 28 Mar 2008 17:04:13 GMT
Viewed: 
18669 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:
Hmmm..... one major difference is that I didn't use the designer for any of my
GUI.

I wonder if that is why things are different.

I'm guessing it's related, but there's presumably something you did that QT
Designer doesn't do, or vice versa.  Obviously QT is designed so that apps can
be written completely without using QT Designer.

One thing you might do is create a QMainWindow subclass in QT Designer, add menu
items to that, then set that as the superclass of your current main window
class.  See if the Desinger-designed menu shows up.

To be honest, I would think it would be a lot easier to maintain your main menu
using Designer.  If the above test menu shows up, you might consider just doing
that and getting rid of your source-code based menu/action building.

--Travis


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Sat, 29 Mar 2008 22:16:30 GMT
Viewed: 
18972 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:
In lugnet.cad.dev, Travis Cobbs wrote:
In lugnet.cad.dev, Kevin L. Clague wrote:
All I get is a single menu item in the menu bar above the desktop.  It says
LPub.  The contents of the menu are not from LPub though.

I've built LPub using QMainWindow.  It has a function that returns a pointer to
the menuBar().  I build all my main menus using that.

Maybe you're doing things differently?

LDView has its main menu inside the .ui file for the main window.  It was
created and is maintained in QT Designer.  Take a look at LDView.ui to see if
there's anything obviously different there.

--Travis

Hmmm..... one major difference is that I didn't use the designer for any of my
GUI.

I wonder if that is why things are different.

Kevin

problem fixed.

extern void qt_mac_set_native_menubar(bool);
qt_mac_set_native_menubar(true);

Kevin


Subject: 
Re: LPub 4 Status
Newsgroups: 
lugnet.cad.dev, lugnet.cad.dev.mac
Date: 
Sat, 29 Mar 2008 22:29:35 GMT
Viewed: 
15497 times
  
In lugnet.cad.dev, Kevin L. Clague wrote:
problem fixed.

extern void qt_mac_set_native_menubar(bool);
qt_mac_set_native_menubar(true);

Kevin

OK, now that's just plain weird.  Glad to hear it's fixed, though.

--Travis


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