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    Re: LPub 2.2.0.0 Available —Tim Courtney
   (...) I'm really looking forward to this :-) I regret that I haven't had the time recently to play with the new LPub. I should download it on my spare machine and play there. I can't wait to see the new features you have in store! (ahem, EPS output, (...) (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
   
        Re: LPub 2.2.0.0 Available —Kevin L. Clague
   (...) Tim, I'm not going to put your individual need ahead of features that are useful to all. So quit bugging me about EPS or I may *never* do it ;^) It is no where near the tops of my list. (...) Thanks! (...) Kevin (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
   
        Re: LPub 2.2.0.0 Available —Tim Courtney
     (...) I know I know... just razzin ya >;-) I love the stuff you've come out with so far. It's nothing short of revolutionary for the LDraw community. Please, keep it up! -Tim (21 years ago, 29-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
   
        Re: LPub 2.2.0.0 Available —Jacob Sparre Andersen
   (...) But aren't we all interested in being able to make nice compact printable versions of our building instructions? IMO EPS and PDF are ideal formats for that. And since it is reasonably trivial to convert EPS to PDF, it makes sense to make the (...) (21 years ago, 30-Apr-03, to lugnet.cad, lugnet.cad.dev, lugnet.inst)
   
        Re: LPub 2.2.0.0 Available —Don Heyse
     (...) Yeah, but I don't think it's trivial to convert from 3D LDR format to EPS. That's the problem. There are plenty of ways to Convert from a 3D format to a 2D representation suitable for printing, but most of them involve rasterization at some (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
    
         LDraw -> EPS (Was: LPub 2.2.0.0 Available) —Jacob Sparre Andersen
     (...) No it isn't. Bitmaps with Z buffering are much easier. (...) It sounds like I should spend more time looking at the source code for LDGLite. (...) I'm really too busy to do any work on it now, but I wouldn't mind knowing where to look, if I (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
    
         Re: LDraw -> EPS (Was: LPub 2.2.0.0 Available) —Don Heyse
     (...) You really should. I don't have as much free time these days so it's been a bit neglected by me. (...) Most of the code is in gleps.c. That's the part that needs work. Otherwise you can search for the variable EPS_OUTPUT_FIGURED_OUT in main.c. (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)  
    
         EPS output from LDGLite (Was: LDraw -> EPS) —Jacob Sparre Andersen
     (...) Yes. But I need to overcome my strong dislike for C code every time I open a C file to do anything with it. (...) Yes. Take a look at my LEGO purist's fighter> for an example: (URL)and the elimination of occluded polygons. Yes. The above file (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
   
        Re: LPub 2.2.0.0 Available —Jennifer Clark
      "Jacob Sparre Andersen" <sparre@nbi.dk> wrote in message (...) How about this? pnmtops(1) pnmtops(1) NAME pnmtops - convert portable anymap to PostScript SYNOPSIS pnmtops [-scale s] [-turn|-noturn] [-rle|-runlength] [-dpi n] [-width n] [-height n] (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
    
         Re: LPub 2.2.0.0 Available —Jacob Sparre Andersen
     (...) I know `pnmtops` very well (there's a bug in one of Red Hat's versions of it), but once you have rasterised a vector image, there is really no way to get back to the quality of the vector image again. Using `pnmtops` you will either get much (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
   
        Re: LPub 2.2.0.0 Available —Kevin L. Clague
   My point was that EPS is not as generally useful as say, a page layout mechanism. The step layout controls that I just released are very cool, but when you try to do something like this: (URL) multiple steps packed together, the current mechanism (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev)
 

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