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  Colors in POV-Ray 3.7 Beta
 
If you render LDView's POV output using the POV-Ray 3.7 beta release, you will see that the colors all look washed out. This seems to be due to a difference in the way that POV-Ray 3.7 handles gamma correction. There are two things that you need to (...) (15 years ago, 10-Sep-09, to lugnet.cad, FTX)
 
  Re: Colors in POV-Ray 3.7 Beta
 
(...) I also discovered this a while back while working on LD4DStudio 1.1, it's seems weird at first. But the change is really logical when you think about it. They basically moved the gamma correction to the ini/command line because it only applies (...) (15 years ago, 11-Sep-09, to lugnet.cad, FTX)

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