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Subject: 
New parts
Newsgroups: 
lugnet.cad
Date: 
Mon, 24 Apr 2006 22:17:11 GMT
Viewed: 
1529 times
  
i have completed parts

http://peeron.com/inv/parts/52036
http://peeron.com/inv/parts/52037
http://peeron.com/inv/parts/52038

for rendering use, parts are unofficial and are no way complete. im sure a few
people can be nitpicky before these are submitted to PT.

if anyone wants to upload to the PT be my guest.
i also did a dozen or so patterned parts for the 1998 police line.


Subject: 
Re: New parts
Newsgroups: 
lugnet.cad
Date: 
Mon, 24 Apr 2006 22:19:43 GMT
Viewed: 
1530 times
  
In lugnet.cad, Thomas Burger wrote:
i have completed parts

http://peeron.com/inv/parts/52036
http://peeron.com/inv/parts/52037
http://peeron.com/inv/parts/52038

for rendering use, parts are unofficial and are no way complete. im sure a few
people can be nitpicky before these are submitted to PT.

if anyone wants to upload to the PT be my guest.
i also did a dozen or so patterned parts for the 1998 police line.

oops, http://www.brickshelf.com/cgi-bin/gallery.cgi?f=180380 after moderation


Subject: 
Re: New parts
Newsgroups: 
lugnet.cad
Date: 
Tue, 25 Apr 2006 16:42:13 GMT
Viewed: 
1596 times
  
In lugnet.cad, Thomas Burger wrote:
In lugnet.cad, Thomas Burger wrote:
i have completed parts

http://peeron.com/inv/parts/52036
http://peeron.com/inv/parts/52037
http://peeron.com/inv/parts/52038

for rendering use, parts are unofficial and are no way complete. im sure a few
people can be nitpicky before these are submitted to PT.

if anyone wants to upload to the PT be my guest.
i also did a dozen or so patterned parts for the 1998 police line.

oops, http://www.brickshelf.com/cgi-bin/gallery.cgi?f=180380 after moderation

Proxy-submitted to Parts Tracker, but there are a couple of new primitives
missing (stud2b, stud4b).

http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/52036.dat
http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/52037.dat
http://www.ldraw.org/cgi-bin/ptdetail.cgi?f=parts/52038.dat

Chris


Subject: 
Re: New parts
Newsgroups: 
lugnet.cad
Date: 
Tue, 25 Apr 2006 22:51:51 GMT
Viewed: 
1782 times
  
In lugnet.cad, Chris Dee wrote:
Proxy-submitted to Parts Tracker, but there are a couple of new primitives
missing (stud2b, stud4b).

If those are what I think they are, they're not allowed in official parts.  The
tiny hole isn't functional, so it was decided that the solid stud2 should be
used instead.

--Travis


Subject: 
Re: New parts
Newsgroups: 
lugnet.cad
Date: 
Fri, 28 Apr 2006 15:22:20 GMT
Viewed: 
1936 times
  
In lugnet.cad, Travis Cobbs wrote:
If those are what I think they are, they're not allowed in official parts.  The
tiny hole isn't functional, so it was decided that the solid stud2 should be
used instead.

I don't understand why "not functional" is a criteria. Who says they are not
functional? The LEGO® Company? We, the AFOLs, already "invented" many snot
techniques LEGO never used. Are they forbidden?
As a matter of fact, it is possible to use the small holes of the underside
studs. A plume matches perfectly. I don't know any creations using this building
technique, but if you have a look at Michael Jasper's creations (for example),
plumes are very useful (e.g. for spilt beer:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1256146 )

But still I understand why ldraw.org does not want this primitive: There are so
many objects that are available as two types: With and without holes. It'd be
much work to add a second version of all of them - and it would increase the
chaos. IMHO this hole is similar to the groove of a tile: It is a feature of the
element, but who uses it?

So let's use stud2. But don't say it is not functional, rather say that MLCAD is
not prepared for something like this, for so many new parts with so few new
features.

Leg Godt
Sven


Subject: 
Re: New parts - missing stud2b and stud4b
Newsgroups: 
lugnet.cad
Date: 
Fri, 28 Apr 2006 18:02:54 GMT
Viewed: 
1959 times
  
In lugnet.cad, Sven Moritz Hein wrote:
In lugnet.cad, Travis Cobbs wrote:
If those are what I think they are, they're not allowed in official parts.  The
tiny hole isn't functional, so it was decided that the solid stud2 should be
used instead.

I don't understand why "not functional" is a criteria. Who says they are not
functional? The LEGO® Company? We, the AFOLs, already "invented" many snot
techniques LEGO never used. Are they forbidden?
As a matter of fact, it is possible to use the small holes of the underside
studs. A plume matches perfectly. I don't know any creations using this building
technique, but if you have a look at Michael Jasper's creations (for example),
plumes are very useful (e.g. for spilt beer:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1256146 )

But still I understand why ldraw.org does not want this primitive: There are so
many objects that are available as two types: With and without holes. It'd be
much work to add a second version of all of them - and it would increase the
chaos. IMHO this hole is similar to the groove of a tile: It is a feature of the
element, but who uses it?

So let's use stud2. But don't say it is not functional, rather say that MLCAD is
not prepared for something like this, for so many new parts with so few new
features.

Leg Godt
Sven

You make some good points, but I dont believe this is about the tiny holes in
underside studs (LDraw primitive stud3).

My original question was not about whether the side studs on 50238 should be
solid or hollow studs, but about what Thomas intended by the non-existant
stud2b. From his rendered images on BrickShelf, they are hollow studs and if
that is how they are they should be represented by LDraw as such - stud2.

On 50237, th missing primitive is stud4b - how does this need to differ from
existing stud4 ring underside stud)?

I don't have the actual parts yet, so cannot guess why Thomas needed to generate
a third varient to stud2 and stud4.

Chris


Subject: 
LDraw definition of non-functional
Newsgroups: 
lugnet.cad
Date: 
Fri, 28 Apr 2006 18:17:39 GMT
Viewed: 
1900 times
  
In lugnet.cad, Sven Moritz Hein wrote:
In lugnet.cad, Travis Cobbs wrote:
If those are what I think they are, they're not allowed in official parts.  The
tiny hole isn't functional, so it was decided that the solid stud2 should be
used instead.

I don't understand why "not functional" is a criteria. Who says they are not
functional? The LEGO® Company? We, the AFOLs, already "invented" many snot
techniques LEGO never used. Are they forbidden?
As a matter of fact, it is possible to use the small holes of the underside
studs. A plume matches perfectly. I don't know any creations using this building
technique, but if you have a look at Michael Jasper's creations (for example),
plumes are very useful (e.g. for spilt beer:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1256146 )

But still I understand why ldraw.org does not want this primitive: There are so
many objects that are available as two types: With and without holes. It'd be
much work to add a second version of all of them - and it would increase the
chaos. IMHO this hole is similar to the groove of a tile: It is a feature of the
element, but who uses it?

So let's use stud2. But don't say it is not functional, rather say that MLCAD is
not prepared for something like this, for so many new parts with so few new
features.

Leg Godt
Sven

Thank you for supporting our efforts to minimise the parts library "bloat" by
not asking for this duplication of basic parts. In this case there is nothing to
prevent LDraw modellers from placing a plume where it could fit into the tiny
hole in an underside stud3.

We typically use the "non-functional" argument to avoid having to model the many
slight changes made to basic bricks and plates over the years - many of which
improve the clutch or reduce the ABS, but are less than 1LDU in size and the
presence or absence of which have minimal effect on the rendered model.

I'd prefer parts author effort to be directed at increasing the overall breadth
of the library, rather than increasing its ability to capture minute variations.

It's a subjective decision, of course, and I wouldn't claim that we are always
totally consistent - just trying to steer a middle road.

Chris


Subject: 
Re: New parts - missing stud2b and stud4b
Newsgroups: 
lugnet.cad
Date: 
Fri, 28 Apr 2006 20:24:07 GMT
Viewed: 
2091 times
  
In lugnet.cad, Chris Dee wrote:
In lugnet.cad, Sven Moritz Hein wrote:
In lugnet.cad, Travis Cobbs wrote:
If those are what I think they are, they're not allowed in official parts.  The
tiny hole isn't functional, so it was decided that the solid stud2 should be
used instead.

I don't understand why "not functional" is a criteria. Who says they are not
functional? The LEGO® Company? We, the AFOLs, already "invented" many snot
techniques LEGO never used. Are they forbidden?
As a matter of fact, it is possible to use the small holes of the underside
studs. A plume matches perfectly. I don't know any creations using this building
technique, but if you have a look at Michael Jasper's creations (for example),
plumes are very useful (e.g. for spilt beer:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1256146 )

But still I understand why ldraw.org does not want this primitive: There are so
many objects that are available as two types: With and without holes. It'd be
much work to add a second version of all of them - and it would increase the
chaos. IMHO this hole is similar to the groove of a tile: It is a feature of the
element, but who uses it?

So let's use stud2. But don't say it is not functional, rather say that MLCAD is
not prepared for something like this, for so many new parts with so few new
features.

Leg Godt
Sven

You make some good points, but I dont believe this is about the tiny holes in
underside studs (LDraw primitive stud3).

My original question was not about whether the side studs on 50238 should be
solid or hollow studs, but about what Thomas intended by the non-existant
stud2b. From his rendered images on BrickShelf, they are hollow studs and if
that is how they are they should be represented by LDraw as such - stud2.

On 50237, th missing primitive is stud4b - how does this need to differ from
existing stud4 ring underside stud)?

I don't have the actual parts yet, so cannot guess why Thomas needed to generate
a third varient to stud2 and stud4.

when i created the parts, i believe i intended to use stud2.dat

just change the file reference to stud2 and stud4.
ill look into the stud4a and stud2a on my computer, i have 1000's of unofficial
parts and subparts here, when i made the part in MLCAD maybe it used that part,
im not sure if i caught that.

*edit*
i looked at the file of 52038, and the reference for stud4a is as follows

since i dont author to many parts im not to sure how the primitives go, however,
52038 has a stud 4 that goes about 8 ldu thru the bottom, with a 4-4cyli.dat of
8ldu, followed by a stud4a wich is the stud4 minus the inside cylinder. if thats
the correct part..


Subject: 
Re: New parts - missing stud2b and stud4b
Newsgroups: 
lugnet.cad
Date: 
Sun, 30 Apr 2006 08:23:08 GMT
Viewed: 
2351 times
  
In lugnet.cad, Thomas Burger wrote:
In lugnet.cad, Chris Dee wrote:
In lugnet.cad, Sven Moritz Hein wrote: • [trimmed]

You make some good points, but I dont believe this is about the tiny holes in
underside studs (LDraw primitive stud3).

My original question was not about whether the side studs on 50238 should be
solid or hollow studs, but about what Thomas intended by the non-existant
stud2b. From his rendered images on BrickShelf, they are hollow studs and if
that is how they are they should be represented by LDraw as such - stud2.

On 50237, th missing primitive is stud4b - how does this need to differ from
existing stud4 ring underside stud)?

I don't have the actual parts yet, so cannot guess why Thomas needed to generate
a third varient to stud2 and stud4.

when i created the parts, i believe i intended to use stud2.dat

Thanks - I updated them to use stud2.


just change the file reference to stud2 and stud4.
ill look into the stud4a and stud2a on my computer, i have 1000's of unofficial
parts and subparts here, when i made the part in MLCAD maybe it used that part,
im not sure if i caught that.

*edit*
i looked at the file of 52038, and the reference for stud4a is as follows

since i dont author to many parts im not to sure how the primitives go, however,
52038 has a stud 4 that goes about 8 ldu thru the bottom, with a 4-4cyli.dat of
8ldu, followed by a stud4a wich is the stud4 minus the inside cylinder. if thats
the correct part..

I updated your part to use a 4LDu cylinder, the stud4a primitive (underside ring
stud without the edge lines) and added the outer edge line separately.

Chris


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