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Subject: 
Re: Creating Models and Optimizing instructions using LDD and LDraw
Newsgroups: 
lugnet.cad.ldd, lugnet.trains
Date: 
Sun, 24 Dec 2006 14:23:15 GMT
Reply-To: 
cjmasi@*nogarbageplease*verizon^stopspammers^.net
Viewed: 
899 times
  
Paul S. D'Urbano wrote:
In lugnet.cad.ldd, Eric Kingsley wrote:
I have added an article over in the LDD Database area of Save 9v Trains of my
thoughts about using LDraw (MLCad) to optimize instructions for LDD.

<http://save.9vtrains.com/article.php?story=20061223020839815>

I used this caboose as my test subject.

<http://save.9vtrains.com/mediagallery/mediaobjects/disp/7/7_caboosefront2.jpg>

This is a model that I designed and ordered via LEGO Factory.


I hope to add more about how to use LDD efficiently in the future.  I would
like to invite anyone else that has thoughts to share to please do so.  LEGO
Factory is a great idea and while LDD needs much in the way of improvements I
think we can all help overcome its shortcommings by sharing our findings and
what we have done to overcome LDD's limitations.

-Eric

Hi Eric,

I think this an important topic and I'm glad you brought it up.  When I did my • [...]

* Sub-assemblies -- As we all know, LDD doesn't allow them.  When doing my
  boxcar I struggled a bit to come up with a way to handle these as there's no
  perfect solution.  What I decided to do was build the objects that require
  sub-assemblies by deliberately leaving them disjoint from the rest of the
  model until the last step.  That way someone following the instructions would
  be forced to keep them as separate assemblies until the last step.  For
  example, my instructions show how to build the trucks last.  The last part I
  add to each truck is the bogie plate itself.  That way the builder should be
  forced to assemble the truck completely before adding it to the railcar -- as
  is typically done in official TLG instructions. • [...]

Paul D'Urbano

Adding to Paul's comment about sub assemblies... when building using
LDD, I have noticed that it is difficult to build SNOT assemblies,
especially when some of the bricks aren't directly attached to the SNOT
brick. I have discovered that building the SNOT assemble stud up next to
the model, selecting all the bricks of the assembly at once, rotating
them as a group, and moving them into place is far easier than trying to
build the SNOT assembly in place.

I also use this techniques when building a roof assembly where one of
the bricks that spans a gap doesn't touch either of the walls. Getting
bricks to sit next to each other is much easier when you can place the
bricks on the "virtual" floor. Once everything is connected by studs,
it's easy to pick it up and move it into place.

Chris

http://mysite.verizon.net/cjmasi/lego/

Learn about brittle bone disease
http://www.oif.org/



Message is in Reply To:
  Re: Creating Models and Optimizing instructions using LDD and LDraw
 
(...) Hi Eric, I think this an important topic and I'm glad you brought it up. When I did my (URL) Purina boxcar> I designed it with LDraw/MLCAD and then converted to LDD as a last step. (Note, I also needed to tweak the ldraw.xml file to prevent a (...) (18 years ago, 23-Dec-06, to lugnet.cad.ldd, lugnet.trains, FTX)

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