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  Re: Switching yards that actually work
 
(...) I'm glad to have been of service :-) Yes, you rendered it about right according to the instructions I gave. One of these days I'll get around to posting some of my TD doodles on Brickshelf. Maybe even today. --Bill. (22 years ago, 15-Nov-02, to lugnet.trains)
 
  New MOC: 4-4-4 Steam Engine
 
Hi All, In a massive departure from my usual modus operandi, I finished up my latest project last night; a 4-4-4 steam engine. The uncharted territory (for me at least) comes from the fact that (a) the steam engine is *6-wide*, and (b) it is not (...) (22 years ago, 15-Nov-02, to lugnet.announce.moc, lugnet.trains) ! 
 
  Re: Switching yards that actually work
 
Now THIS is a very good switching yard (the 'to download' one). Great 'extra' advantage: there are pairs of L en R switches, the way we often have to buy these things! I'm definitely going to build it these days. Keep designing guys! I love this (...) (22 years ago, 15-Nov-02, to lugnet.trains)
 
  Re: Switching yards that actually work
 
(...) Have a boo at my take on Bill's switching yard: (URL) did a TD from his instructions, as others here have, and then I modified it a bit so that the switches for the points are not overlapping the ties of adjacent tracks. Both layouts are shown (...) (22 years ago, 15-Nov-02, to lugnet.trains)
 
  Re: Switching yards that actually work
 
(...) Darn it! Well, it works great in track designer :-) I wish track designer had a way of pointing out that kind of issue. It's a bug!! But the good news is that 2 switches can be replaced by two straights and a switch, you can replace two of the (...) (22 years ago, 15-Nov-02, to lugnet.trains)
 
  Re: Switching yards that actually work
 
(...) Agreed. I have tried it and the part that sticks out for the switch arm will overlap part of the track beside it. Unfortunate, but that's the facts. Keep trying though, and let us know how you make out. Play well. Tim Strutt (22 years ago, 15-Nov-02, to lugnet.trains)
 
  Re: Switching yards that actually work
 
Sorry to disappoint you, but you can't connect switches like that. There has to be 1 piece of track between the switches, try it in real life, and wheep... Klaas H. Meijaard (...) (22 years ago, 15-Nov-02, to lugnet.trains)
 
  Re: Switching yards that actually work
 
(...) <snip the very good text-list description> (...) Bill, You got me curious. I couldn't visualize the text description, so I built it up in Track Designer. Thanks for the very good construction description. Here's what I ended up with following (...) (22 years ago, 14-Nov-02, to lugnet.trains)
 
  Re: Getting diagonal track to line up properly?
 
(...) It's close enough that TD considers it to be connected, and that's good enough for me. I used it for the yard design I just posted (q.v.) --Bill. (22 years ago, 14-Nov-02, to lugnet.trains)
 
  Switching yards that actually work
 
I've been dabbling with track designer, making switching yards. The latest thread on diagonal track layouts has given me some more tricks to get it to actually line up at the beginning and end with 8- or 16-stud intervals. The following issues make (...) (22 years ago, 14-Nov-02, to lugnet.trains)


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