To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.trainsOpen lugnet.trains in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Trains / *9909 (-5)
  Re: Tapping into the Track's electricity
 
(...) I would just use a DUEL LED for that. A RED/YELLOW if I can find one. I couldn't find anyplace that had clear LED's where I am. I picked up YELLOW instead. Dean -- Coin-Op's For Sale!: (URL) Lego Workshop: (URL) Lego Club: (URL) (24 years ago, 25-Jan-01, to lugnet.trains)
 
  Re: Tapping into the Track's electricity
 
(...) But (...) But it has another advantage - if you use one red & one clear (white) at each end, you can have automatic head / tail lights on your engine. ROSCO (24 years ago, 25-Jan-01, to lugnet.trains)
 
  Re: Tapping into the Track's electricity
 
(...) Yes, that would work, I've used that several times like in my Road Crossing. But two LED's gets bulky. Dean -- Coin-Op's For Sale!: (URL) Lego Workshop: (URL) Lego Club: (URL) (24 years ago, 25-Jan-01, to lugnet.trains)
 
  Re: Baseplate vs Brick landscape (was: Re: Show report)
 
(...) Nope. I've got your track and Z'nap bridge, though. Steve (24 years ago, 25-Jan-01, to lugnet.trains.org)
 
  Re: Tapping into the Track's electricity
 
(...) LED (...) Or use two LEDs in parallel, with opposite polarity. ROSCO (24 years ago, 24-Jan-01, to lugnet.trains)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR