 | | Re: Rail Racers at Brickfest 2002
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(...) I wonder if a train could be made that wouldn't tip over in any curve. You'd have to use some heavy duty tilting method, but still it would be tough to engineer. Sounds like something I'll have to add to my list of things to make. jt (23 years ago, 7-Jun-02, to lugnet.events.brickfest, lugnet.trains)
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 | | Micromotor Point Switcher (!)
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I've been looking for a new way to do remote point switching. I wanted a system that met the following criteria: 1. Uses an unmodified point. 2. Smaller and more unobtrusive than existing designs. 3. Simple and reliable. 4. Won't tear itself apart (...) (23 years ago, 7-Jun-02, to lugnet.trains) !!
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 | | Re: New Interactive Game on LEGO.trains
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John & All, (...) Yes, it is fun. It reminds me of the Choose Your Own Adventure books that I read when I was younger. : ) Scott S. -- (23 years ago, 7-Jun-02, to lugnet.games, lugnet.trains)
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 | | Re: Rail Racers at Brickfest 2002
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(...) The current thought is to use two identical "stock" locos, maybe Metroliners. The reason is to ensure that the locos actually will tip over and not just zoom around any curve. But I'm open to any ideas. (23 years ago, 7-Jun-02, to lugnet.events.brickfest, lugnet.trains)
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 | | New Interactive Game on LEGO.trains
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I just came across a fun new game you might want to check out: (URL) slick, and it even worked using my Mac:-) -John (23 years ago, 7-Jun-02, to lugnet.games, lugnet.trains)
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