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  Re: Map of Legoville...
 
That sounds like a pretty good idea to me. :-) (24 years ago, 26-Feb-00, to lugnet.town)
 
  Re: Map of Legoville...
 
(...) In a word: too many roads, not enough space for buildings. No wonder your buildings don't look good if you have to squeeze them into teh space between roads like that! Try adding a non-road plate between every pair of parallel roads so you (...) (24 years ago, 26-Feb-00, to lugnet.town)
 
  Re: Map of Legoville...
 
(...) Looks like you hit that one on the head. I kinda like the space in the center of the bottom two plates on the first two rows (ie the left, bottom corner). You could get a kind of five sided buliding there. (24 years ago, 26-Feb-00, to lugnet.town)
 
  Re: Map of Legoville...
 
Kevin Wilson has suggested that I reduce the number of roads and spread out so I can have more room to develop. I am going to go with his idea, because it's a very good one. I just finished the Gun Dealer; it is made to on the corner and it takes up (...) (24 years ago, 26-Feb-00, to lugnet.town)

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