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    Map of Legoville... —Jonas Marcho
   I have put up a bare-bones map of Legoville at - (URL) should give you all an idea of the space and proportions I have to work with. The three plates to the far left just replaced the Harbor; I have decided that by making Legoville an inland town I (...) (24 years ago, 26-Feb-00, to lugnet.town)
   
        Re: Map of Legoville... —Kevin Wilson
   (...) In a word: too many roads, not enough space for buildings. No wonder your buildings don't look good if you have to squeeze them into teh space between roads like that! Try adding a non-road plate between every pair of parallel roads so you (...) (24 years ago, 26-Feb-00, to lugnet.town)
   
        Re: Map of Legoville... —Jonas Marcho
     That sounds like a pretty good idea to me. :-) (24 years ago, 26-Feb-00, to lugnet.town)
   
        Re: Map of Legoville... —Kya Morden
   (...) Looks like you hit that one on the head. I kinda like the space in the center of the bottom two plates on the first two rows (ie the left, bottom corner). You could get a kind of five sided buliding there. (24 years ago, 26-Feb-00, to lugnet.town)
   
        Re: Map of Legoville... —Jonas Marcho
   Kevin Wilson has suggested that I reduce the number of roads and spread out so I can have more room to develop. I am going to go with his idea, because it's a very good one. I just finished the Gun Dealer; it is made to on the corner and it takes up (...) (24 years ago, 26-Feb-00, to lugnet.town)
 

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