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Subject: 
Re: Infected Mask Cam
Newsgroups: 
lugnet.technic.bionicle
Date: 
Thu, 20 Dec 2001 01:49:57 GMT
Viewed: 
1152 times
  
In lugnet.technic.bionicle, Nick Cameron writes:
In lugnet.technic.bionicle, Kyle Beatty writes:
In lugnet.technic.bionicle, Nick Cameron writes:
In lugnet.technic.bionicle, Kyle Beatty writes:
For a limited time, infected mask cam:

http://www.geocities.com/kyle_beatty/kindalive.html

Mot exactly "see the world through an infected mask", but similar.

Wow. When I controll it, am I actually moving the camera? How did you make
it do that? I'm determined to move the camera until Makuta falls off. Then
maybe I can look around without him in my way (: .

NICK

Hopefully this image won't kill the magic:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=93145

Maybe I could still get him caught on the wires and rip him off. Am I
actually controlling the camera? If so, how did you do that, what
program/language?

NICK

I almost got him off, but a big hand moved the camera back. how many times
can I turn that? Eventually it has to run out of wire and flip off the table.

NICK



Message has 1 Reply:
  Re: Infected Mask Cam
 
(...) That problem can be solved in a couple of ways. Rotating electrical contacts, sensors that detect over-rotation or mounting the RCX on the camera itself. The method I chose was to mount the camera so securely to the desk that the pulleys (...) (23 years ago, 20-Dec-01, to lugnet.technic.bionicle)

Message is in Reply To:
  Re: Infected Mask Cam
 
(...) actually controlling the camera? If so, how did you do that, what program/language? NICK (23 years ago, 20-Dec-01, to lugnet.technic.bionicle)

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