| | Re: Backlash in Lego Gear Trains Jerry Kalpin
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| | Chris, it depends on your point of view. As backlash gets less and less, gear train friction gets more and more. The friction is somewhat between the gears but mostly in the shaft bearings where additional force comes to bear. Unless you need (...) (24 years ago, 8-Jan-01, to lugnet.technic)
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| | | | Re: Backlash in Lego Gear Trains Chris Mattson
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| | | | Jerry, Precise positioning is my objective. And of course too much friction is a problem. I have'nt fooled around with this too much but, the LEGO gears, as designed, have too much backlash for my project (and as you suggest probably to keep the (...) (24 years ago, 8-Jan-01, to lugnet.technic)
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| | | | | | Re: Backlash in Lego Gear Trains Derek Raycraft
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| | | | | If you working on a Mindstorms project, then measure your position as close to the output of your gear train as possible. This will eliminate the effect of backlash on your positioning. However if the gear train is expected to hold the final (...) (24 years ago, 8-Jan-01, to lugnet.technic)
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| | | | | | | Re: Backlash in Lego Gear Trains Amnon Silverstein
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| | | | | | (...) If you are building a scanning thing, this works really well. I built a camera that used the Lego light sensor, and I would get zig-zags between scan lines. I changed the software to wind it all the way back and scan from the same direction (...) (24 years ago, 9-Jan-01, to lugnet.technic)
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| | | | | | Re: Backlash in Lego Gear Trains Ross Crawford
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| | | | Same problem. The more you try to reduce backlash, the more friction you get. ROSCO "Chris Mattson" <mattson@byu.edu> wrote in message news:G6v27B.GAn@lugnet.com... (...) (24 years ago, 8-Jan-01, to lugnet.technic)
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