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 Technic / 16448 (-5)
  Re: LPub4 and Killer Dozers
 
(...) Jim has the advantage because he can build his own Mac version of LPub4 from sourceforge sources. His (and my) version have the fix for anything "callout" related being put inside the callout. Some things go in the callout, and others go in (...) (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic, FTX)
 
  Re: LPub4 and Killer Dozers
 
(...) I believe that's true. The CVS logs suggest I added support for the "Unofficial" directory in ldglite last April, but never managed to release the new executables on the website. (Gotta do that now that it's no longer so unbearably hot in the (...) (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)
 
  Re: LPub4 and Killer Dozers
 
(...) For what it's worth, I use unofficial parts stored in an "Unofficial" directory in most of my models, and that hasn't caused any trouble with the instructions I've created with LPub 4. I use LDView as a renderer. Jim (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)
 
  Re: LPub4 and Killer Dozers
 
(...) Fair enough! To be honest I haven't tried LPub 4.0 yet but I presumed it supports unonfficials by now: (URL) w. (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)
 
  Re: LPub4 and Killer Dozers
 
(...) I believe that LPub already supports it. However, I don't think ldglite does, so it might only work if LDView is the renderer. --Travis (16 years ago, 26-Aug-08, to lugnet.cad, lugnet.technic)


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