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| | Re: gears...
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| Timothy is right about the mechanical advantage, and explained it very well! One more thing to remember is that since the worm gear acts as a "lock" for the other gear, you don't want to put too much torque on the other gear. You can either rip the (...) (18 years ago, 14-Mar-07, to lugnet.technic)
| | | | Re: gears...
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| (...) Basically, a worm gear has one tooth. So using that with a 40-tooth gear reduces the rotational speed by a factor of 40, and increases the strength by the same amount. Also, worm gears can drive a gear, but can't be driven by that gear, so (...) (18 years ago, 14-Mar-07, to lugnet.technic)
| | | | gears...
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| This may sound stupid, but after half a decade of not playing with my Legos, I have forgotten some basic stuff, which I was wondering maybe you could help me with. My biggest is with gears. Can someone explain to me why using a worm gear with two (...) (18 years ago, 13-Mar-07, to lugnet.technic)
| | | | Re: New Monorail System (MOC) - 360 degree roll
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| (...) This is very cool stuff, Mark! As a bit of a Lego roller coaster guru ((URL) I am impressed and am looking forward to someone developing this to its full potential - it looks like some very cool new things can now be modeled! -Matt :) (18 years ago, 13-Mar-07, to lugnet.technic)
| | | | Re: New Monorail System (MOC) - 360 degree roll
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| (...) Thanks Mark, Here's a pic of the 360 degree roll, the first roller-coaster function that goes beyond the capabilities of the old monorail: (URL) is the whole rolling track: (URL) when moderated: (URL) if the whole gallery isn't available for a (...) (18 years ago, 13-Mar-07, to lugnet.technic, lugnet.trains)
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