| | Re: SSClagorpion
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(...) Ha Ha! I got Tim in trouble, lol! (...) Oh there's my baby now! Growing. ok, one thing. The body. I gotta teach ya. The quick fit to test the feel is cool. However the real deal, well, we'll guild that lilly. The central area of the body can (...) (20 years ago, 10-May-04, to lugnet.technic)
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| | Re: SSClagorpion
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(...) About the sideways walking motion. 1. It would be cool. 2. Can Kevin include this without a major redesign? 3. Can we approximate the same intended direction through alternate or standard locomotion? 4. The sideways motion makes for an (...) (20 years ago, 10-May-04, to lugnet.technic)
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| | Re: SSClagorpion
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(...) (URL) above picture shows a body that is longer than it is wide. I'm going to rearchitect the legs so that they get longer and more swept back as you move toward the back legs. This should end the issue falling over. I'm also going to try to (...) (20 years ago, 9-May-04, to lugnet.technic)
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| | Re: SSClagorpion
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OK, here is an interesting problem I'd not thought about. When the legs are like this (only down legs shown) A\_ B _/D C E\_ F _/H G The body tips over toward leg G. I'm sure this would happen to all four corners. I know that I need to strengthen (...) (20 years ago, 9-May-04, to lugnet.technic)
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| | Re: Shay Chassis (Uni Joint Mods for Trains)
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(...) cut off (...) wide, (...) train (...) flex (...) to (...) together the (...) pulley (...) so I've (...) parts (...) Show pics! I love a good hack! (20 years ago, 9-May-04, to lugnet.technic, lugnet.trains)
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