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  Re: SSClagorpion
 
(...) Yes, I'd rather see a solid, strong, slow robot over a fast robot that succeeds in tearing itself apart. :) (...) That's the throw of the switches, right? Not the throw of the cylinders on the legs. So the legs will "move" at the same speed, (...) (21 years ago, 15-Apr-04, to lugnet.technic)
 
  Re: SSClagorpion
 
(...) Well Steve, it might and it might not. Given 18 bits of state (two bits/pistons per leg plus two extra), we could have a total of 256K possible combinations of leg positions. We only want about about 10 of them. If we start out the pistons in (...) (21 years ago, 16-Apr-04, to lugnet.technic)

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