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| | Re: articulation points?
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| (...) Oh? Hmmm...do tell. (...) Right! I see. In my own way I work around certain "movements" or joints by making two separete joints cover the same envelope or Area or Control. I mean in that, for example. The Arms of my Super Mech-Bot don't have (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| | | | Re: articulation points?
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| (...) Pedant's corner: This reminds me of an argument I've had several times, and to be honest have yet to come to a definitive answer. The maximum number of degrees of freedom an object can have in three dimensional space is six; translation in the (...) (22 years ago, 20-Nov-02, to lugnet.build.mecha, lugnet.technic, lugnet.robotics)
| | | | Re: Some photos....without B-) #4483 AT-AT 2003!!!
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| (...) Thanks Kotaro, Duh! I now remember I did see this highlighted thread and deliberately decided to ignore it because I didn't want to ruin all of the surprises I'd find in the 2003 shop@home catalog. My memory must be going... By the way, did (...) (22 years ago, 19-Nov-02, to lugnet.starwars, lugnet.technic.bionicle, lugnet.general)
| | | | Re: Truck project
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| "Gaurav Thakur" <cp5670@3dap.com> wrote in message news:H5sFIz.5qC@lugnet.com... (...) I won't say that mine is superior to your design. It looks like you got in nice and compact. And you got a few steps further in the construction than I have done (...) (22 years ago, 19-Nov-02, to lugnet.technic)
| | | | Re: Truck project
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| "Gaurav Thakur" <cp5670@3dap.com> wrote in message news:H5sFIz.5qC@lugnet.com... (...) I have no idea :-D That the beuty of Lego I think. You can build whaterver you want, it do not have to look like something as long as you having fun building it (...) (22 years ago, 19-Nov-02, to lugnet.technic)
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