| | Re: Death Star Modules Travis Kunce
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| | i'm not too sure what you mean by localized. Please explain further. -tk "ACPin" <ACPin@Comcast.net> wrote in message news:HDxK3r.1vz3@lugnet.com... (...) the (...) the (...) modules (...) (22 years ago, 26-Apr-03, to lugnet.starwars)
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| | | | Re: Death Star Modules Amado C. Pinlac
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| | | | Travis, The designs are intended solely for the Death Star project that I've mentioned in the original post. That's what I meant by localized compared to the moonbase project that had designs for compatibility across individual projects. Thus it's (...) (22 years ago, 26-Apr-03, to lugnet.starwars)
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| | | | | | Re: Death Star Modules Travis Kunce
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| | | | Sounds like you'll have fun. If its just a diorama type of thing and not a modular project that other can contribute to, why bind each module to the baseplate? It sounds like you could get a better result by building it exactly to scale. good luck. (...) (22 years ago, 27-Apr-03, to lugnet.starwars)
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| | | | | | Re: Death Star Modules Amado C. Pinlac
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| | | | Travis, One word "Space" is something that I don't have enough of. I do all my works on action figures and Legos on the same 4'x8' hobby table. Since this will take awhile to build that's why I chose to build it by modules and then merge them once (...) (22 years ago, 28-Apr-03, to lugnet.starwars)
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