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In lugnet.build.mecha, Tom Boucher writes:
>
> How do you make that computer generated model with the LEGO?
Check out "lugnet.cad"... I used MLCAD to "render" (display)
my DAT file (Lego-CAD *_data_* file), and then I used L3P
(and L3P-Add-On) to create the necessary POV code to ray-trace
the image. Then, I used MSPhotoEditor to convert the bitmap
to JPEG.
One of the most enjoyable benefits I've found in modeling
with "virtual" Lego, is that I can create _any_ piece
in _any_ color! (Well, any piece that we've encoded,
that is; we still have several Lego pieces that have not yet
been encoded, but we're working on that!)
I hope this helps!
Franklin
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