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 | | Admiral Giddens seen on a TRAIN!
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| You got some 'splaining to do. (URL) I'm so disappointed. -Grand Admiral .space Curator (URL) (21 years ago, 20-Oct-04, to lugnet.space, FTX)
| |  | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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| In space, it would be almost impossible to predict where a fleet could drop to sublight. In Wing Commander, the movie with Freddie Prinz Jr. and Matthew Lilliard, if the good guys hadn't captured the ConComm and taken the jump coordinates then the (...) (21 years ago, 20-Oct-04, to lugnet.space)
| |  | | Re: lattice windows
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| Hi Folks, Good to see such discussion, but.....can ths please be taken out of .space and FUT to build.arch as a few others have already suggested? Not that we're burning up the 'net in here these days with our traffic volume lately :/ Thanks gents, (21 years ago, 20-Oct-04, to lugnet.space, lugnet.build.arch)
| |  | | Re: lattice windows
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| snip (...) I hope this year. Right it depends on some bricks I need, just ordered something from Bricklink, but I'll need more (<- looking for trades please!) S (21 years ago, 20-Oct-04, to lugnet.space, lugnet.build.arch)
| |  | | Vader's Meditation Chamber
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| (URL) It's a vignette and it took only 15 minutes to build.> (2 URLs) AC (21 years ago, 20-Oct-04, to lugnet.starwars, lugnet.announce.moc, lugnet.build, lugnet.space, FTX)
| |  | | Re: lattice windows
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| ----- Original Message ----- From: "Sonnich Jensen" <sonnich@hot.ee> To: <lugnet.space@lugnet.com>; <lugnet.build.arch@lugnet.com> Sent: Tuesday, October 19, 2004 7:59 AM Subject: Re: lattice windows (...) Hello Sonnich, thanks for sharing your (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.arch)
| |  | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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| On 14:28 10/19/04, DedmanWalkin wrote (...) Unless there were some way to force an invader out of FTL or otherwise interact with them while they are in FTL. Perhaps FTL does not work within a distance of a gravity well?? If both sides have FTL (...) (21 years ago, 19-Oct-04, to lugnet.space)
| |  | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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| If you are capable of long distance space travel, then you are capable of some sort of FTL travel. FTL travel basically allows the battlefield to be as big or as small as each side wants it to be. FTL weapons change the name of the game as the (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
| |  | | The Return of JACK!!!
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| (...) From 2003 ---> Jack lived a very quite life, sure he was a bit lonely but that changed once he bought a pet from a wandering sheppard*. Jack made a quick appearance at an event in October... (URL) one night late in the quite time of fall as (...) (21 years ago, 19-Oct-04, to lugnet.org.us.sealug, lugnet.announce.moc, lugnet.space)
| |  | | Re: Closing airlocks
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| I don't really have good pictures of the ones I built, but it's got an inner door that swings inward and an outer hatch that attached to the standard moonbase flange. Corridor w/ Inner door: (URL) Airlock Assy: (URL) Airlock Assy: (...) (21 years ago, 18-Oct-04, to lugnet.space, lugnet.build)
| |  | | Re: Closing airlocks
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| Here's one of my favorites. It's not an airlock per se, but a hatch that closes flush and doesn't take up much space. Could easily be the outside door of an airlock. It's (URL) Todd Trotter's Sighthound Recon>. James Wilson Dallas, TX (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build, FTX)
| |  | | y-wing, no capital letter
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| Here is an y-wing, with a small y, not a capital Y. Cheaper than the original Y-wing. No weapons, no AC, no stereo. Just plain ride. For the budget space racer. Some say for the purist. (URL) Click on the pic = post mod folder. Enjoy the ride! JP. (21 years ago, 19-Oct-04, to lugnet.space, lugnet.starwars, lugnet.build, FTX) !!
| |  | | Re: lattice windows
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| (...) Here are 2 pictures: (URL) are almost the same as Erik Amzallag did (see other message in thread), mine is using an arch, and head light holders give the 1/5 offset I need. They are for a project not yet released, normally I would not public (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.arch)
| |  | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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| (...) The scales are still staggering by normal conparison. Consider a battle at earth to moon distances . Detection time is in the order of 2-3 seconds to cover the distance. Lets use a 300 G acceleration...d=1/2AT^2, and one light second (300 000 (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
| |  | | Re: Steambots
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| Hey cool, I like the white one and my Mom does too. e (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Technical nits (Was: Jormungand Carrier Strike Craft)
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| OK, as long as we're picking nits... :-) (...) Actually, heat (a form of radiation, *not* kinetic energy) will propagate in space than in an atmosphere. But for a bomb outside the atmosphere, a higher percentage of the yield will go into direct (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
| |  | | Re: Steambots
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| (...) You turn it of. JP. (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: Steambots
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| (...) Nice Retro looking robots too. I like. I recommend to anyone who like this kind of Retro Science go see "Steam Boy" if at all possible. It is Katsuhiro Otomo's first feature film since "Akira" and I believe that Sony is distributing it. I saw (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha)
| |  | | Re: Steambots
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| (...) In seriousness to a joke of a post, via air. I am a air computer maintainer. Professionally. So, I maintain a analog computer. Hence why if you look around, you will find my posts sometimes tagged as :analog computer programmer: or suchlike. (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: Steambots
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| (...) How do you run the control algorithms on steam? Is it all open-loop mechanical activation? --B (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
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