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 | | Technical nits (Was: Jormungand Carrier Strike Craft)
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| OK, as long as we're picking nits... :-) (...) Actually, heat (a form of radiation, *not* kinetic energy) will propagate in space than in an atmosphere. But for a bomb outside the atmosphere, a higher percentage of the yield will go into direct (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
| |  | | Re: Steambots
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| (...) You turn it of. JP. (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: Steambots
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| (...) Nice Retro looking robots too. I like. I recommend to anyone who like this kind of Retro Science go see "Steam Boy" if at all possible. It is Katsuhiro Otomo's first feature film since "Akira" and I believe that Sony is distributing it. I saw (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha)
| |  | | Re: Steambots
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| (...) In seriousness to a joke of a post, via air. I am a air computer maintainer. Professionally. So, I maintain a analog computer. Hence why if you look around, you will find my posts sometimes tagged as :analog computer programmer: or suchlike. (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: Steambots
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| (...) How do you run the control algorithms on steam? Is it all open-loop mechanical activation? --B (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: Combat strategies and tactics in space. Was: Jormungand Carrier Strike Craft
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| (...) I didn't say that you didn't account for the physics involved, I said that you didn't consider what impact the sheer scale of space would have on combat strategies and tactics. One can postulate methods around the laws of physics as currently (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
| |  | | Re: Steambots
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| (...) Sometimes I think you build stuff just so you'll have an excuse to create those crazy captions and commentaries. Well played. Do they ever shoot blasts of steam as an attack? (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Entry to the ol' wheels in space contest
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| Are you tired of putzing around the moon in a (URL) go cart?> Kinda dull going just slightly slower than a fleebnork, don't ya think? Well, my fellow spacefarer, save that 9 volt cart for the weekend and 18 craters of astro golf, 'cause your (...) (21 years ago, 19-Oct-04, to lugnet.space, FTX)
| |  | | Re: Steambots
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| You don't know my mother. Thanks for explaining steam as a power source. My favorite steambot is the short legged one. And I like steamrice. JP. (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Steambots
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| (URL) Steambots aren't powered with fancy-dancy unobtainium power-fusion or uber-posh magic crystals. No. Steambots are powered by STEAM, yeah, thats right, steam as in evaporated water for all you science geeks out there. And when they run out of (...) (21 years ago, 19-Oct-04, to lugnet.space, lugnet.build.mecha, lugnet.announce.moc, FTX) !
| |  | | Re: Closing airlocks
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| In addition to the cool circular airlock that Dan Jassim posted, here's one from Chris Maddison a couple of years ago: (URL) message> and (URL) Folder>. James Wilson Dallas, TX (21 years ago, 18-Oct-04, to lugnet.space, lugnet.build, FTX)
| |  | | Re: lattice windows
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| In lugnet.space, Bruce Hietbrink wrote: (URL) I'm so sorry. This should have been in .Castle FUT set accordingly. Bruce (21 years ago, 18-Oct-04, to lugnet.space, lugnet.castle, FTX)
| |  | | Re: lattice windows
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| (...) Nice window .. I'm gonna have to use it in a future MOC of mine. .. but why is this in .space? Did you make a mistake? -Lenny FUT: Castle (21 years ago, 18-Oct-04, to lugnet.space, lugnet.castle, FTX)
| |  | | Re: lattice windows
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| Hey guys, I played around with this idea this weekend and made my own (very similar to Erik's design): (2 URLs) PLMKWYT, Bruce (21 years ago, 18-Oct-04, to lugnet.space, FTX)
| |  | | Re: Closing airlocks
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| (...) You can never have enough Lego. It's one of the basic laws of the universe. ;-) Jeff (21 years ago, 18-Oct-04, to lugnet.space, lugnet.build, FTX)
| |  | | Re: The Wanderer: a Clankbot
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| (...) a very creative mech, lenny. even without reading your post, i knew it had a "western" theme going. nice choice of colors and shapes; they definately give it a gunslinger look. all it needs is a long coat a-la william munny from "unforgiven". (...) (21 years ago, 18-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: Jormungand Carrier Strike Craft
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| (...) Ok, lets go straight to the roots then: In my view the basic disagreement is, put to the extremes, if one should shape reality to fit sci-fi or shape sci-fi to fit reality, where I have a bias toward the first one, and doesnt really (...) (21 years ago, 17-Oct-04, to lugnet.space, FTX)
| |  | | Re: Welcome to the monastery my children.
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| Hi Daniel I know Im a little late with this post, but Id just like to say that you got a nice monastery there although Id preferred if the asteroid were made out of dark grey rock instead of yellow cheese. (sorry for rubbing in it folks!) But Im (...) (21 years ago, 17-Oct-04, to lugnet.space, FTX)
| |  | | Re: The Wanderer: a Clankbot
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| Lenny, I actually like the Wanderer better with the weaponry, even though the pics weren't as good. Maybe it's because the shotgun and pistols show off the arm/hand posability a little better. They also add some detail to an otherwise somewhat plain (...) (21 years ago, 17-Oct-04, to lugnet.space, lugnet.build.mecha, FTX)
| |  | | Re: lattice windows
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| "Daan Bargerbos" <daan62@xs4all.nl> wrote in message news:I5n28D.1t91@lugnet.com... snip (...) Well.. I hade only "old" pieces to build with and needed some structure. =) I, myself like the fireplace a lot. It was not easy to build something that (...) (21 years ago, 16-Oct-04, to lugnet.build, lugnet.space)
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