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Subject: 
Re: It would be cool to have...
Newsgroups: 
lugnet.space
Date: 
Tue, 17 Feb 2004 03:52:48 GMT
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   .space, I feel, doesn’t have that type of community. There are alot of respected builders here (who build awesome MOCs, BTW) and it’s kind of hard for a new builder to get in.


As a long time lurker and relatively new poster, I thought I would add some of my own observations.

First, there are some well established builders in the community that you can almost count on to post something uber-cool everytime they touch their computer. These builders get alot of respect and feedback on seemingly every creation, and deservedly so. Over time they have developed into master builders who can be very creative in comming up with not only stunning creations but also new themes where their creations tie-in with each other. The thing that is important to rememeber is that everybody here was a newbie, just like I am. I’ve been lurking long enough to remember when the GA first started posting here. He had to “break-in” just like everybody else. The only thing that seems to work is to keep building and keep posting and keep trying to evolve your building style. It takes time for any “new-guy” to be accepted into any established social structure, be it a new job, new school, or new-girlfriend’s family. Internet news groups are no different. The ones that come on and post one or two creations and then complain at the lack of attention have not lasted very long.

One thing that is different about the internet is that as a newbie, you’ve had the priveledge to lurk and observe everyone and “get to know them” before posting. I think that sometimes, a newbie might forget that the group DOES NOT KNOW YOU AT ALL. They only way they can get to know you is for you to continue posting and participating in discussion. Think of it from this point of view. Its the first day of class and a new kid from out of town moves in. After a couple of days he throws a tantrum because people are not paying attention to him. How would you react?

Second, .space is full of fads. Spiffcraft, turbocycles, pods, moonbase, hovercars, PCS, 3vil, etc have all been (or are currently) wildly popular. It seems like a newbie who’s first MOC coincides with the latest fad will get a better response than a first MOC that does not. For example, a few years back, there was a blacktron contest. During that time just about any BT1 MOC received generous amounts of praise/criticism. I posted a BT1 MOC relatively recently that received very little feedback... whoops missed the boat on that one. Oh-well, not a big deal. I’m still happy with that MOC and thats all that really matters to me. I’ve seen lots of great mocs that do not recevie comments seemingly because what-ever-fad is now “out of style”. So if a newbie wants more immediate attention, I suggest they try to build and post a P-38 related creation right now. Some things like classic space are perennial favorites; a good classic space moc will usualy generate some discussion.

Third, a genuinely original creation (in concept or theme) or a MOC that exhibits a break-through use of pieces will generate discussion. Sometimes these MOCs will lead directly to a new fad, like the pods did. Specifically, the Starbrewer1 was very well recevied here and it was posted by a newbie. I suspect this is because it was a very well built MOC and most of us have not seen an inter-steller beer truck before. PCS was so popular not because it was created by Chris Giddens but because he had a genuinely unique building idea and was able to use the transparent wall panels, and ball joints (and many other pieces) in a new and exciting fashion. Actually, I think the whole PCS concept helped raise Chris’s “rank” in the community.

Othertimes a MOC to use xyz-new-part in an interesting way, or someone who invents an entirely new construction technique will receive lots of feed back. SNOT building, studless design, greebling, nanofig scale, are all building techniques that have evolved here. Once that part or building technique has become “main-stream” it does not generate nearly as much discussion.

Lastly, there are some builders who are talented enough and have collections large enough to build MOCs on a scale that is so large that you have to take notice. I recently saw an awesome MOC of the star-blazers yamato on brickshelf. I’m sure if who ever built that started posting here they would receive lots of attention. Likewise, if I had enough pieces and time to build a roomsize MOC of great-wall of china or starship enterprise, and detail it appropriately, it would probably get lots of feed back. However, those people are few and far between. Most of us probably have rather modest collections, and we only dream of building mocs like that.

So, we should all just relax. Yes, .space is a clique, but it is a clique that evolves over time. Everyone starts as a newbie. The “admirals” of the group all started out as lowly ensigns and took their knocks. It takes time to be accepted by the community and earn your place in its social hierarchy. Generally the more you contribute to the group the more respect you earn. I don’t think it is much different than any other human social environment. As long as you are respectful, kind, and “play well” with others, .space generally will accept anyone.

I know it can be very disapointing to work very hard on a MOC, post it, and then receive no feedback. However, there is the old saying that “beauty is in the eye of the beholder”. If you are posting your MOCs looking for some sort of validation or nod from the group then you are probably going to be continually disapointed. Any MOC that you create is for yourself. When you “finish” it, it should be finished because you are happy with it. When you share it online, you are sharing it for the benefit of the community. Sometimes the community will like it, and sometimes they won’t. However, it really should not matter to you what the community thinks since it is YOUR creation.

I’ve probably rambled enough now (especially for a newbie).

drc



Message has 1 Reply:
  Re: It would be cool to have...
 
(...) Thank you for your very helpful post. Highlighted. Sorry if I have caused a little controversy. I feel a lot better about .space now. Now I'm gonna build me some space MOCs! Nathan Wells (21 years ago, 17-Feb-04, to lugnet.space, FTX)

Message is in Reply To:
  Re: It would be cool to have...
 
(...) Agreed. One reason I deserted Space (for the moment) was that Classic-Castle is a friendly, easy-to-use site with a great community. Unlike .space, the C-C forum is very welcoming of members and there has been disputes among anybody, just good (...) (21 years ago, 16-Feb-04, to lugnet.space, FTX)

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