| | Re: Theoretical Question: Missile Design
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(...) If you go by pure physics, the fact that you're in a vacuum would make everything more stable, since there's no real resistance. Besides, a sophisticated self-guided missile should be able to auto-correct the thruster outputs based on constant (...) (21 years ago, 7-Jun-03, to lugnet.space, FTX)
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| | Re: Theoretical Question: Missile Design
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(...) It depends on what you're trying to do. If you want fast and furious, and you don't care much about accuracy, you go with a tube-shaped missile with centrally located thrusters that use constant-burn to crank up the speed before the target can (...) (21 years ago, 7-Jun-03, to lugnet.space, FTX)
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| | Re: The EBKD Kalashnikov Project
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"Duane Hess" <LEGOZILLA@HOTMAIL.COM> wrote in message news:HG17F2.LDA@lugnet.com... (...) step. (...) process (...) product (...) That's for sure! I'm working on a little ship right now that probably won't go over 175 pieces, but I've scrapped the (...) (21 years ago, 6-Jun-03, to lugnet.space)
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| | Re: Theoretical Question: Missile Design
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(...) I've always used [snip] - but in FTX that bolds it. *shrug*. Ooh, just looked up at your post and you can comment out with ` -- cool! -Tim (21 years ago, 7-Jun-03, to lugnet.space, FTX)
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| | Re: Dark Spiffcraft - With Lights!
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(...) Nice work on the Spiffcraft. I thought it was bad enough having a scumcraft after you but now a Dark Spiffcraft! Ugh! Also excellent work on the hoverbikes. All good stuff. Jamie (21 years ago, 7-Jun-03, to lugnet.space, FTX)
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