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  Re: Whaddya know? Bots!
 
(...) they you gave them different characteristics, as if they each posses their own "mechanical" personality. Especially bot 1, bot 5 and bot 12 work to me like cartoon characters. With friendly greetings, M. Moolhuysen. (22 years ago, 12-May-03, to lugnet.space)
 
  Re: Whaddya know? Bots!
 
(...) I'm also working on a story that relies on bots as characters. I posted a number of my bots a while back, but I didn't post the ones that I expect to put in the story. I'm amazed at how much articulation you can get in a tiny package using (...) (22 years ago, 12-May-03, to lugnet.space)
 
  Re: Capital Ship II
 
(...) Looks big. Good job planning out the sliding doors. Be careful not to create size at the expense of design. Big Boxes are easy to make, but rarely translate to nice SHIPs. I know, I built many of them in my time :-D just my 2 cents Admiral (...) (22 years ago, 12-May-03, to lugnet.space)
 
  CSS-Broadsword Cruiser
 
Hey All- I'm sort of a newbie poster to .space, as I usually hang out in .mecha. Anyway, I am posting for my new model, the CSS-Broadsword cruiser (My friend Curt Tigges says it should be a frigate, but I like cruiser better. oh well) Anyway, check (...) (22 years ago, 12-May-03, to lugnet.space)
 
  Re: MOC Preview (feedback?)
 
(...) how you got those organic forms. I'm not sure there's enough greeblies, tho' ;) kidding-looks loaded. (in low sigh: "great greeblie-meeblie") Jeff (22 years ago, 12-May-03, to lugnet.space)


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