| | Re: Event dispatch
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(...) Meanwhile I found this out too. (...) I think I never would have found this feature. (...) I like the new features in 2.3a1! (I'll try them tonight). TZS (24 years ago, 18-Dec-00, to lugnet.robotics.rcx.nqc)
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| | NQC 2.3 a1 in beta test
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Only a few minor new features, but I had to rework code generation for expressions and conditions extensively, so that's why its a beta release. (URL) Baum (24 years ago, 18-Dec-00, to lugnet.robotics.rcx.nqc)
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| | Re: Event dispatch
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(...) I think the choice of whether to have a single task waiting on multiple events or multiple tasks each servicing a single event depends on the following questions: 1) Is there a single activity that should be happening that gets interrupted by (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.nqc)
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| | Event dispatch
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In the SDK2 documentation for the new Lego-Scripting language events are used as follows: sensor Opto on 2 Opto is light as percent event gloomy when Opto is 0..20 event dull when Opto is 30 .. 40 event intense when Opto is 80 .. 100 main { start (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.nqc)
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| | Re: monitoring motor revolutions
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Kris wrote (...) As stated by Lester and Bernd, navigation in a 'real' world environment is somewhat complicate. Due to limitations in accuracy, it is nearly impossible to perform the 3 basic tasks mentioned by Bernd. (...) First i thought, that it (...) (24 years ago, 11-Dec-00, to lugnet.robotics.rcx.nqc)
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