| | Another RcxCC revision
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I just uploaded another revised rcxcc.zip file to my website. (URL) isn't changed significantly from the version I uploaded last night. I cleaned up the source code and removed obsolete references to units that aren't used now that I've abandoned (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
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| | Re: NQC's RCX Communication Code
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(...) You'll need a bunch of files from the rcxlib directory (primarily RCX_Link.cpp, which implements the communication protocol). You'll also need the serial interface code which resides in platform/PSerial_unix.cpp (plus a few include files in (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
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| | NQC's RCX Communication Code
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Hi- This message is probably only answerable by Dave, but someone else might know the answer. I'm trying to build a GNOME (a linux GUI) application for controlling the RCX, ala the tools menu of RCXcc. Anyway, I wanted to know what files I would (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
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| | Re: NQC vs Spirit communication speed
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(...) I knew Scout didn't support the opcode, but overlooked the Cybermaster case. I'll fix it for NQC as well. The return value for an unsupported opcode doesn't really matter since nothing is going to come back anyway, so predictive will fail no (...) (23 years ago, 12-May-01, to lugnet.robotics.rcx.nqc)
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| | Re: NQC vs Spirit communication speed
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(...) I made PredictReplyLength a member of the RCXLink class so it can return a different value for case 0x20 (it returns 20 if the Target is Cybermaster and 0 if it is Scout - since the Scout doesn't support that opcode). Of course, in Object (...) (23 years ago, 11-May-01, to lugnet.robotics.rcx.nqc)
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