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I was mistaken in thinking the Long File Name utility
(http://www.cybertrails.com/~fys/zips/lfn003.zip) was breaking makelx.
The program, makelx.exe, runs perfectly if typed from the command line.
When executed out of the make program, however, it thinks the command
line is invalid, whether or not the LFN utility is active or not. So
the big question is, why is makelx failing?
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Message has 3 Replies: | | RE: WinNT & legOS
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| (...) Which make are you running? I've had trouble with mks make and long filenames. Now I use Cygwin's make and things are much better... Cheers, Ralph Hempel - P.Eng ---...--- The train stops at the train station, The bus stops at the bus station, (...) (25 years ago, 1-Feb-00, to lugnet.robotics.rcx.legos)
| | | Re: WinNT & legOS
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| Hello again Rossz, I have downloaded lfn003 and installed it and ALL WORKED OK :o) It build the demo programs (including running makelx). So although the WinNT saga is probably not over, it mow seems to work for me (and maybe some others). Many (...) (25 years ago, 1-Feb-00, to lugnet.robotics.rcx.legos)
| | | Re: WinNT & legOS
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| Hurray!!! I've also just successfully compiled, uploaded, and ran my first legOS app!!! Thanks Rossz and all! lfn003 fixed it! It did NOT work when I used the lfnsrv.dll in Checked.dll (the larger one). It DID work when I used the lfnsrv.dll in (...) (25 years ago, 2-Feb-00, to lugnet.robotics.rcx.legos)
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