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Hi All:
I've got the C++ cross-compiler working for LegOS. I can write &
download C++ programs with simple classes, objects, inheritance &
polymorphism all working. See this link for details:
http://www.hare.demon.co.uk/lego/lego++.html
I find it hard to believe this has not been attempted before, but then
I'm quite new to Mindstorms & LegOS, and I haven't been following this
ng for long. Has anyone else done any work on this? If so, how about
a cooperative effort?
--
===========================================================================
Les Smithson, Open Network Solutions Ltd, London, England
lsmithso@hare.demon.co.uk http://www.hare.demon.co.uk
PGP: 2B83E8A5/21 89 33 D0 53 45 59 B9 A6 4E 0A A5 62 EF CB FB
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Message has 2 Replies: | | Re: C++ for legOS
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| (...) Cool! I wish I could try it, but I'll wait until someone gets it running on Windows... :-) Les, I like the way you said: "I don't really know what I'm doing with this stuff. I just hacked 'till things worked." 8^) /Vlad (25 years ago, 28-Jan-00, to lugnet.robotics.rcx.legos)
| | | Re: C++ for legOS
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| (...) Re: the bloat you mention on your web page, perhaps if you're going to write a lot of C++ for legOS you should integrate the libc++ and wrappers++ libraries into your kernel so that all programs can share them. That would double (!) the size (...) (25 years ago, 28-Jan-00, to lugnet.robotics.rcx.legos)
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