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 Robotics / RCX / legOS / 743
742  |  744
Subject: 
C++ for legOS
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Fri, 28 Jan 2000 14:54:47 GMT
Viewed: 
1560 times
  
Hi All:

I've got the C++ cross-compiler working for LegOS. I can write &
download C++ programs with simple classes, objects, inheritance &
polymorphism all working. See this link for details:

http://www.hare.demon.co.uk/lego/lego++.html


I find it hard to believe this has not been attempted before, but then
I'm quite new to Mindstorms & LegOS, and I haven't been following this
ng for long. Has anyone else done any work on this?  If so, how about
a cooperative effort?


--
===========================================================================
      Les Smithson, Open Network Solutions Ltd, London, England
       lsmithso@hare.demon.co.uk   http://www.hare.demon.co.uk
PGP: 2B83E8A5/21 89 33 D0 53 45 59 B9  A6 4E 0A A5 62 EF CB FB



Message has 2 Replies:
  Re: C++ for legOS
 
(...) Cool! I wish I could try it, but I'll wait until someone gets it running on Windows... :-) Les, I like the way you said: "I don't really know what I'm doing with this stuff. I just hacked 'till things worked." 8^) /Vlad (25 years ago, 28-Jan-00, to lugnet.robotics.rcx.legos)
  Re: C++ for legOS
 
(...) Re: the bloat you mention on your web page, perhaps if you're going to write a lot of C++ for legOS you should integrate the libc++ and wrappers++ libraries into your kernel so that all programs can share them. That would double (!) the size (...) (25 years ago, 28-Jan-00, to lugnet.robotics.rcx.legos)

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