Subject:
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Re: rotation sensors in legOS 0.2.2
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Thu, 9 Dec 1999 16:51:35 GMT
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Viewed:
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1186 times
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On Thu, 9 Dec 1999, Martin Cornelius wrote:
> Date: Thu, 9 Dec 1999 09:56:08 GMT
> From: Martin Cornelius <cornelius@csd.de>
> To: lugnet.robotics.rcx.legos@lugnet.com
> Subject: Re: rotation sensors in legOS 0.2.2
>
> michael yates wrote:
> >
> > Has anyone out there successfully had a rotation sensor running in legOS 0.2.2
>
>
> Hi Michael,
> i also tried the new sensor code and it seems to work for me. I noticed
> the rotation sensor to stop working properly with nearly exhausted
> batteries, but i think that's a minor issue, maybe it's not legOS
> specific.
I'm pretty sure that the battery-power thing is not legOS specific- over
the summer, I noticed that at low battery the raw values themselves
increase (weird- I'd expect a decrease) and that throws off the sensor
detection. Presumably (depending on the exact method used by the standard
lego software) that would affect all software.
-Luis
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Message is in Reply To:
| | Re: rotation sensors in legOS 0.2.2
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| (...) Hi Michael, i also tried the new sensor code and it seems to work for me. I noticed the rotation sensor to stop working properly with nearly exhausted batteries, but i think that's a minor issue, maybe it's not legOS specific. (...) well, most (...) (25 years ago, 9-Dec-99, to lugnet.robotics.rcx.legos)
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