Subject:
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RE: Float and int
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Mon, 30 Dec 2002 15:06:50 GMT
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Reply-To:
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<rhempel@bmts.comSPAMCAKE>
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Viewed:
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2781 times
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> > But doing float with the brick is s-l-o-w, better avoid it if you can.
> Mabie Fixed Point is an answer. I dont know how it works but I have a book
> that suggests that a decent Fixed Point library can be faster than Floating
> Point if there isnt an FPU available.
I'm doing a seminar at BricksWest on fixed point notation and simple
algorithms for square root, trig, etc for BrickOS and pbForth users.
The focus will be on the mechanics of the algorithms, the actual code
implementation will be a "exercise for the reader" :-)
Cheers, Ralph Hempel
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Message is in Reply To:
| | Re: Float and int
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| (...) Mabie Fixed Point is an answer. I dont know how it works but I have a book that suggests that a decent Fixed Point library can be faster than Floating Point if there isnt an FPU available. (22 years ago, 30-Dec-02, to lugnet.robotics.rcx.legos)
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