Subject:
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Re: some problems changing CONF_LNP_HOSTADDR
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Mon, 26 Aug 2002 17:03:52 GMT
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Viewed:
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2246 times
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hi there, and thnx for the quick reply!
so changing the CONF_LNP_HOSTADDR, rebuilding legOS and *.lx program and then
download both should work ?
oki, ill give it a try tomorrow when i have access to the RCX's. ill also look
into the patches you mentioned.
initially id like to get it to work withouth too much fiddling with patching and
stuff, but if theres no way around, i guess ill do it :)
kenneth
kennetj@stud.cs.uit.no
Mark Falco wrote:
> > ./dll -p1 -r 10--tty /dev/ttyS0 ../projects/test_program.lx
> > i had not used the -r option before, but using it made me able to upload
> > my program.. my problem now is that the program on the RCX hangs as soon
> > as
>
> Hey Ken, I had similar troubles when trying to do development for multiple bots
> and different LNP addresses. What I found was that I needed to do a fresh
> recompile of the entire legOS project whenever I changed the LNP ID, as well
> recompiling my program. You'd need to do this each time you download to a
> different bot :(
>
> In responce to this anoyance I created a patch for the legOS kernel and the dll
> utility which allows you to reset the LNP ID once the firmware if loaded,
> rather then at compile time. In my opinion this makes multi robot development
> much simpler, and doesn't require all the constant recompiles. The patch was
> against legOS 0.2.6, but it may apply cleanly to 0.2.4? It turns out that
> someone with CVS access added a similar feature shortly after and it should be
> in the head revision of legOS but not in 0.2.6. Our features and
> implementation were nearly identical so either is a good option. If you want
> to try mine as a patch then look in the patches section of the legOS page (not
> the new brickOS page).
>
> mark
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Message is in Reply To:
| | Re: some problems changing CONF_LNP_HOSTADDR
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| (...) Hey Ken, I had similar troubles when trying to do development for multiple bots and different LNP addresses. What I found was that I needed to do a fresh recompile of the entire legOS project whenever I changed the LNP ID, as well recompiling (...) (22 years ago, 26-Aug-02, to lugnet.robotics.rcx.legos)
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