| | GUI for legOS
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| Is there a GUI for legOS like Bricx CC for NQC? If there is, is it easier to use and do you lose features useing it? Thanx scott (22 years ago, 15-Jun-02, to lugnet.robotics.rcx.legos)
| | | | Re: GUI for legOS
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| (...) It really WOULD be nice if someone created a simplified way of getting up and running for legOS, even if it didn't actually contain a GUI interface for programming (though I by no means would discourage someone from providing THAT as well!) or (...) (22 years ago, 16-Jun-02, to lugnet.robotics.rcx.legos)
| | | | Re: GUI for legOS
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| Hello David, (...) What would it help? (...) Have you ever tried legOS? First, if you are running legOS from Linux, you don't need cygwin and that kind of things. They are only needed to resemble a UNIX enviroment under DOS. And the UNIX system is (...) (22 years ago, 16-Jun-02, to lugnet.robotics.rcx.legos)
| | | | Re: GUI for legOS
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| I didn't want to have to write my programs for LegOS and then type a ton of commands only to find that I made a mistake. So I downloaded UltraEdit-32 9. It allows unix type file to be saved (This will replace the carriage return and line feed (...) (22 years ago, 16-Jun-02, to lugnet.robotics.rcx.legos)
| | | | Re: GUI for legOS
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| (...) I'm running legOS from Linux, so I don't know Ultraedit. But if its suitable for your needs and free it seems to be a good choice. Regards, Michael (22 years ago, 16-Jun-02, to lugnet.robotics.rcx.legos)
| | | | Re: GUI for legOS
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| Michael, What I am hearing here and have heard in the past, along with my own personal experience, is that developing for legOS under Windows and more specific cygwin can be or is a pretty difficult task. Compounded on top of that is if you have (...) (22 years ago, 17-Jun-02, to lugnet.robotics.rcx.legos)
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