Subject:
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RE: LegOS scheduler questions
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Tue, 24 Apr 2001 03:17:00 GMT
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Reply-To:
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<YSKB15@YAHOO.COMantispam>
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Viewed:
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1468 times
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Folks,
This is my first day with Leogs. I just installed Legos,
compiled a program and have run it successfully. Haven't
got a chance to take a look at the kernel source.
I have the following questions and any response will
be greatly appreciated.
1. Is the time-slicing always on? I assume it is. If yes,
can one turn it off without actually changing the kernel
source.
2. What is the time-slice size? (10ms, 100ms ....)
3. How many threads Legos can support?
4. Can more than one thread have same priority with
stable behavior?
5. Are wait_event(), RELEASED(), PRESSED() all these
functions do busy-waiting? i.e. do they continuously
monitor the relevant inputs without yielding the
CPU to the scheduler. Or there is an interrupt type
mechanism that wakes a thread up which is waiting on
a wait_event() call.
Thanks,
- Subir
PS: please send a copy of the reply to my personal mail
address as well.
NetZero Platinum
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Message has 1 Reply: | | RE: LegOS scheduler questions
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| (...) I don't /think/ so, but I don't have time to check to be certain and it has been now literally 10 months since I looked at kernel source. :\ (...) See #1. :\ (...) By design? As many as you can throw at it- there is no hard-coded limit, and (...) (24 years ago, 24-Apr-01, to lugnet.robotics.rcx.legos)
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