Subject:
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Re: LEGO remote and LNP (legOS 0.2.4)
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Sat, 13 Jan 2001 09:26:23 GMT
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Viewed:
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1489 times
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In lugnet.robotics.rcx.legos, Jochen Hoenicke writes:
> The fix is of course to put the serial in odd parity mode. There was
> a patch by Chris Arquiza on this list some time ago (18. July) and I'm
> using it (slightly modified) without problems. For convenience I have
> now put the patch I am using at:
>
> http://www.informatik.uni-oldenburg.de/~delwi/legOS/remote.diff
Jochen, I tried this patch, but:
1. Applying as is caused dll program to not work.
2. I set parity to none, and dll is fixed, but then my handler only gets
called when remote key is released - all key-down messages are lost.
I'm just wondering what I'm doing wrong?
Thanks
ROSCO
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Message has 1 Reply: | | Re: LEGO remote and LNP (legOS 0.2.4)
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| (...) My patch changes both, dll and the legOS kernel, to operate with odd parity. Did you both, reinstall the new kernel and use the new dll afterwards? You should also change the lnp daemon to odd parity if you are using it, I don't use it. (...) (...) (24 years ago, 15-Jan-01, to lugnet.robotics.rcx.legos)
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Message is in Reply To:
| | Re: LEGO remote and LNP (legOS 0.2.4)
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| (...) The remote control sends with parity odd, but the rcx is programmed to no parity. If the parity bit has the same value as a undriven line (I think it is logical 1), the byte is received, but otherwise the byte gets thrown away by the serial (...) (24 years ago, 23-Oct-00, to lugnet.robotics.rcx.legos)
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